pysphereproj/sphereproj/project_tool.hpp
2024-11-01 17:05:09 +02:00

121 lines
2.4 KiB
C++

// Only in 3d
template<typename T, typename ProdType>
static T project_tool(T *vertex_value, T *u, T *u0)
{
T ret0 = 0;
for (unsigned int i = 0; i < 8; i++)
{
unsigned int c[3] = { i & 1, (i>>1)&1, (i>>2)&1 };
int epsilon[3];
T ret = 0;
for (int q = 0; q < 3; q++)
epsilon[q] = 2*c[q]-1;
for (int q = 0; q < ProdType::numProducts; q++)
ret += ProdType::product(u, u0, epsilon, q);
ret *= vertex_value[i];
ret0 += ret;
}
return ret0;
}
template<typename T>
static inline T get_u0(const T& u0, int epsilon)
{
return (1-epsilon)/2 + epsilon*u0;
// return (epsilon > 0) ? u0 : (1-u0);
}
template<typename T>
struct ProductTerm0
{
static const int numProducts = 1;
static inline T product(T *u, T *u0, int *epsilon, int q)
{
T a = 1;
for (unsigned int r = 0; r < 3; r++)
a *= get_u0(u0[r], epsilon[r]);
return a;
}
};
template<typename T>
struct ProductTerm1
{
static const int numProducts = 3;
static T product(T *u, T *u0, int *epsilon, int q)
{
T a = 1;
T G[3];
for (unsigned int r = 0; r < 3; r++)
{
G[r] = get_u0(u0[r], epsilon[r]);
}
T F[3] = { G[1]*G[2], G[0]*G[2], G[0]*G[1] };
return F[q] * u[q] * epsilon[q];
}
};
template<typename T>
struct ProductTerm2
{
static const int numProducts = 3;
static inline T product(T *u, T *u0, int *epsilon, int q)
{
T a = 1;
T G[3];
for (unsigned int r = 0; r < 3; r++)
{
G[r] = get_u0(u0[r], epsilon[r]);
}
T F[3] = { epsilon[1]*epsilon[2]*u[1]*u[2], epsilon[0]*epsilon[2]*u[0]*u[2], epsilon[0]*epsilon[1]*u[0]*u[1] };
return F[q] * G[q];
}
};
template<typename T>
struct ProductTerm3
{
static const int numProducts = 1;
static inline T product(T *u, T *u0, int *epsilon, int q)
{
return epsilon[0]*epsilon[1]*epsilon[2]*u[0]*u[1]*u[2];
}
};
template<typename T>
T compute_projection(T *vertex_value, T *u, T *u0, T rho)
{
T ret;
ret = project_tool<T, ProductTerm0<T> >(vertex_value, u, u0) * rho;
ret += project_tool<T, ProductTerm1<T> >(vertex_value, u, u0) * rho * rho / 2;
ret += project_tool<T, ProductTerm2<T> >(vertex_value, u, u0) * rho * rho * rho / 3;
ret += project_tool<T, ProductTerm3<T> >(vertex_value, u, u0) * rho * rho * rho * rho / 4;
return ret;
}
template
double compute_projection(double *vertex_value, double *u, double *u0, double rho);