2009-02-04 02:01:14 +01:00
|
|
|
#include <cmath>
|
|
|
|
|
|
|
|
namespace CosmoTool {
|
|
|
|
|
|
|
|
template<typename ValType, int Ndims>
|
2009-09-29 23:26:56 +02:00
|
|
|
SPHSmooth<ValType,Ndims>::SPHSmooth(SPHTree *tree, uint32_t Nsph)
|
2009-02-04 02:01:14 +01:00
|
|
|
{
|
|
|
|
this->Nsph = Nsph;
|
|
|
|
this->tree = tree;
|
|
|
|
this->currentNgb = 0;
|
|
|
|
|
2009-09-29 23:26:56 +02:00
|
|
|
this->maxNgb = Nsph;
|
2009-02-04 02:01:14 +01:00
|
|
|
ngb = new SPHCell *[maxNgb];
|
|
|
|
distances = new CoordType[maxNgb];
|
|
|
|
}
|
|
|
|
|
|
|
|
template<typename ValType, int Ndims>
|
|
|
|
SPHSmooth<ValType,Ndims>::~SPHSmooth()
|
|
|
|
{
|
|
|
|
delete[] ngb;
|
|
|
|
delete[] distances;
|
|
|
|
}
|
|
|
|
|
|
|
|
template<typename ValType, int Ndims>
|
|
|
|
ComputePrecision SPHSmooth<ValType,Ndims>::computeWValue(const typename SPHTree::coords& c,
|
|
|
|
SPHCell& cell,
|
|
|
|
CoordType d,
|
|
|
|
computeParticleValue fun)
|
|
|
|
{
|
|
|
|
CoordType weight;
|
|
|
|
|
|
|
|
d /= smoothRadius;
|
|
|
|
weight = getKernel(d);
|
|
|
|
|
|
|
|
if (cell.val.weight != 0)
|
|
|
|
return weight * fun(cell.val.pValue) / cell.val.weight;
|
|
|
|
else
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2010-10-22 22:14:10 +02:00
|
|
|
template<typename ValType, int Ndims>
|
|
|
|
void
|
|
|
|
SPHSmooth<ValType,Ndims>::fetchNeighbours(const typename SPHTree::coords& c, uint32_t newNngb)
|
|
|
|
{
|
|
|
|
ComputePrecision d2, max_dist = 0;
|
|
|
|
uint32_t requested = newNngb;
|
|
|
|
|
|
|
|
if (requested > maxNgb)
|
|
|
|
{
|
|
|
|
delete[] ngb;
|
|
|
|
delete[] distances;
|
|
|
|
|
|
|
|
maxNgb = requested;
|
|
|
|
ngb = new SPHCell *[maxNgb];
|
|
|
|
distances = new CoordType[maxNgb];
|
|
|
|
}
|
|
|
|
|
|
|
|
memcpy(currentCenter, c, sizeof(c));
|
|
|
|
tree->getNearestNeighbours(c, requested, ngb, distances);
|
|
|
|
|
|
|
|
currentNgb = 0;
|
|
|
|
for (uint32_t i = 0; i < requested && ngb[i] != 0; i++,currentNgb++)
|
|
|
|
{
|
|
|
|
distances[i] = sqrt(distances[i]);
|
|
|
|
d2 = distances[i];
|
|
|
|
if (d2 > max_dist)
|
|
|
|
max_dist = d2;
|
|
|
|
}
|
|
|
|
|
|
|
|
smoothRadius = max_dist / 2;
|
|
|
|
}
|
|
|
|
|
2009-02-04 02:01:14 +01:00
|
|
|
template<typename ValType, int Ndims>
|
|
|
|
void
|
|
|
|
SPHSmooth<ValType,Ndims>::fetchNeighbours(const typename SPHTree::coords& c)
|
|
|
|
{
|
|
|
|
ComputePrecision d2, max_dist = 0;
|
|
|
|
uint32_t requested = Nsph;
|
|
|
|
|
|
|
|
memcpy(currentCenter, c, sizeof(c));
|
2010-10-22 22:14:10 +02:00
|
|
|
tree->getNearestNeighbours(c, requested, ngb, distances);
|
2009-02-04 02:01:14 +01:00
|
|
|
|
|
|
|
currentNgb = 0;
|
2010-10-22 22:14:10 +02:00
|
|
|
for (uint32_t i = 0; i < requested && ngb[i] != 0; i++,currentNgb++)
|
2009-02-04 02:01:14 +01:00
|
|
|
{
|
2009-09-29 23:26:56 +02:00
|
|
|
distances[i] = sqrt(distances[i]);
|
2009-02-04 02:01:14 +01:00
|
|
|
d2 = distances[i];
|
|
|
|
if (d2 > max_dist)
|
|
|
|
max_dist = d2;
|
|
|
|
}
|
|
|
|
|
|
|
|
smoothRadius = max_dist / 2;
|
|
|
|
}
|
|
|
|
|
|
|
|
template<typename ValType, int Ndims>
|
|
|
|
void
|
|
|
|
SPHSmooth<ValType,Ndims>::fetchNeighboursOnVolume(const typename SPHTree::coords& c,
|
|
|
|
ComputePrecision radius)
|
|
|
|
{
|
|
|
|
uint32_t numPart;
|
|
|
|
ComputePrecision d2, max_dist = 0;
|
|
|
|
|
|
|
|
memcpy(currentCenter, c, sizeof(c));
|
|
|
|
|
2009-09-29 23:26:56 +02:00
|
|
|
currentNgb = tree->getIntersection(c, radius, ngb, distances,
|
2009-02-04 02:01:14 +01:00
|
|
|
maxNgb);
|
|
|
|
|
2009-09-29 23:26:56 +02:00
|
|
|
for (uint32_t i = 0; i < currentNgb; i++)
|
2009-02-04 02:01:14 +01:00
|
|
|
{
|
2009-09-29 23:26:56 +02:00
|
|
|
distances[i] = sqrt(distances[i]);
|
2009-02-04 02:01:14 +01:00
|
|
|
d2 = distances[i];
|
|
|
|
if (d2 > max_dist)
|
|
|
|
max_dist = d2;
|
|
|
|
}
|
|
|
|
smoothRadius = max_dist / 2;
|
|
|
|
}
|
|
|
|
|
|
|
|
template<typename ValType, int Ndims>
|
|
|
|
ComputePrecision
|
|
|
|
SPHSmooth<ValType,Ndims>::computeSmoothedValue(const typename SPHTree::coords& c,
|
|
|
|
computeParticleValue fun)
|
|
|
|
{
|
|
|
|
ComputePrecision outputValue = 0;
|
|
|
|
ComputePrecision max_dist = 0;
|
|
|
|
ComputePrecision r3 = smoothRadius * smoothRadius * smoothRadius;
|
|
|
|
|
|
|
|
for (uint32_t i = 0; i < currentNgb; i++)
|
|
|
|
{
|
|
|
|
outputValue += computeWValue(c, *ngb[i], distances[i], fun);
|
|
|
|
}
|
|
|
|
|
|
|
|
return outputValue / r3;
|
|
|
|
}
|
|
|
|
|
|
|
|
template<typename ValType>
|
|
|
|
ComputePrecision interpolateOne(const ValType& t)
|
|
|
|
{
|
|
|
|
return 1.0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// WARNING ! Cell's weight must be 1 !!!
|
|
|
|
template<typename ValType, int Ndims>
|
|
|
|
ComputePrecision SPHSmooth<ValType,Ndims>::computeInterpolatedValue(const typename SPHTree::coords& c,
|
|
|
|
computeParticleValue fun)
|
|
|
|
{
|
|
|
|
ComputePrecision outputValue = 0;
|
|
|
|
ComputePrecision max_dist = 0;
|
|
|
|
ComputePrecision weight = 0;
|
|
|
|
|
|
|
|
for (uint32_t i = 0; i < currentNgb; i++)
|
|
|
|
{
|
2009-09-29 23:26:56 +02:00
|
|
|
outputValue += computeWValue(c, *ngb[i], distances[i], fun);
|
|
|
|
weight += computeWValue(c, *ngb[i], distances[i], interpolateOne);
|
2009-02-04 02:01:14 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
return (outputValue == 0) ? 0 : (outputValue / weight);
|
|
|
|
}
|
|
|
|
|
|
|
|
template<typename ValType, int Ndims>
|
|
|
|
void SPHSmooth<ValType,Ndims>::runForEachNeighbour(runParticleValue fun)
|
|
|
|
{
|
|
|
|
for (uint32_t i = 0; i < currentNgb; i++)
|
|
|
|
{
|
|
|
|
fun(ngb[i]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
template<typename ValType, int Ndims>
|
|
|
|
void SPHSmooth<ValType,Ndims>::addGridSite(const typename SPHTree::coords& c)
|
|
|
|
{
|
|
|
|
ComputePrecision outputValue = 0;
|
|
|
|
ComputePrecision max_dist = 0;
|
|
|
|
|
|
|
|
ComputePrecision r3 = smoothRadius * smoothRadius * smoothRadius;
|
|
|
|
|
|
|
|
for (uint32_t i = 0; i < currentNgb; i++)
|
|
|
|
{
|
|
|
|
ComputePrecision d = distances[i];
|
|
|
|
SPHCell& cell = *ngb[i];
|
|
|
|
cell.val.weight += getKernel(d/smoothRadius) / r3;
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
template<typename ValType, int Ndims>
|
|
|
|
ComputePrecision
|
|
|
|
SPHSmooth<ValType,Ndims>::getKernel(ComputePrecision x) const
|
|
|
|
{
|
|
|
|
// WARNING !!! This is an unnormalized version of the kernel.
|
|
|
|
if (x < 1)
|
|
|
|
return 1 - 1.5 * x * x + 0.75 * x * x * x;
|
|
|
|
else if (x < 2)
|
|
|
|
{
|
|
|
|
ComputePrecision d = 2 - x;
|
|
|
|
return 0.25 * d * d * d;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
template<typename ValType, int Ndims>
|
|
|
|
bool SPHSmooth<ValType,Ndims>::hasNeighbours() const
|
|
|
|
{
|
|
|
|
return (currentNgb != 0);
|
|
|
|
}
|
|
|
|
|
|
|
|
template<class ValType1, class ValType2, int Ndims>
|
|
|
|
bool operator<(const SPHSmooth<ValType1, Ndims>& s1, const SPHSmooth<ValType2, Ndims>& s2)
|
|
|
|
{
|
|
|
|
return (s1.getSmoothingLen() < s2.getSmoothingLen());
|
|
|
|
}
|
|
|
|
|
|
|
|
};
|