#ifndef _PARTICLE_INFO_HEADER_HPP #define _PARTICLE_INFO_HEADER_HPP #include #include struct ParticleData { float x, y, z; }; typedef std::vector ParticleVector; struct ParticleInfo { ParticleVector particles; float ranges[3][2]; float length[3]; }; bool loadParticleInfo(ParticleInfo& info, const std::string& particles, const std::string& extra_info); #endif