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https://bitbucket.org/cosmicvoids/vide_public.git
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Take a few shortcuts in jozov2 to speed up the computation of the largest voids. The output does not seem totally consistent though.
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0879abed75
commit
9a63f289d7
2 changed files with 51 additions and 41 deletions
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@ -127,7 +127,6 @@ void writeZoneFile(const std::string& zonfile, PARTICLE* p, pid_t np,
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{
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{
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m[h] = new pid_t[z[h].np];
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m[h] = new pid_t[z[h].np];
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nm[h] = 0;
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nm[h] = 0;
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z[h].vol = 0.;
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}
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}
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for (pid_t i = 0; i < np; i++)
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for (pid_t i = 0; i < np; i++)
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@ -2,6 +2,7 @@
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#include <omp.h>
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#include <omp.h>
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#endif
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#endif
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#include <set>
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#include <iostream>
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#include <iostream>
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#include <fstream>
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#include <fstream>
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#include <boost/format.hpp>
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#include <boost/format.hpp>
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@ -56,11 +57,7 @@ void doWatershed(PARTICLE *p, pid_t np, ZONE *z, int numZones, float maxvol, flo
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int nhlcount = 0;
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int nhlcount = 0;
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float lowvol;
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float lowvol;
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bool beaten;
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bool beaten;
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if (h/100 > prev_ii)
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set<int> to_process;
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{
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(cout << format("[%d]: Doing %d") % omp_get_thread_num() % h << endl).flush();
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prev_ii = h/100;
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}
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for (int hl = 0; hl < nhl; hl++)
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for (int hl = 0; hl < nhl; hl++)
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inyet[zonelist[hl]] = 0;
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inyet[zonelist[hl]] = 0;
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@ -68,6 +65,7 @@ void doWatershed(PARTICLE *p, pid_t np, ZONE *z, int numZones, float maxvol, flo
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zonelist[0] = h;
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zonelist[0] = h;
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inyet[h] = 1;
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inyet[h] = 1;
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nhl = 1;
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nhl = 1;
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to_process.insert(h);
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z[h].npjoin = z[h].np;
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z[h].npjoin = z[h].np;
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do {
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do {
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/* Find the lowest-volume (highest-density) adjacency */
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/* Find the lowest-volume (highest-density) adjacency */
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@ -76,38 +74,45 @@ void doWatershed(PARTICLE *p, pid_t np, ZONE *z, int numZones, float maxvol, flo
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beaten = false;
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beaten = false;
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lowvol = BIGFLT;
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lowvol = BIGFLT;
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for (int hl = 0; hl < nhl; hl++)
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set<int>::iterator iter = to_process.begin();
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while (iter != to_process.end())
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{
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{
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int h2 = zonelist[hl];
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int h2 = *iter;
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if (inyet[h2] == 1) { /* If it's not already identified as
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ZONE& z_cur = z[h2];
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an interior zone, with inyet=2 */
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bool interior = true, touched = false;
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bool interior = true;
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assert(inyet[h2] == 1);
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for (int za = 0; za < z[h2].nadj; za++)
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{
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for (int za = 0; za < z_cur.nadj; za++)
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if (inyet[z[h2].adj[za]] == 0)
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{
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{
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if (inyet[z_cur.adj[za]] == 0)
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interior = false;
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{
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if (z[h2].slv[za] == lowvol)
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interior = false;
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if (z_cur.slv[za] == lowvol)
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{
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links[nl] = z_cur.adj[za];
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touched = true;
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nl ++;
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if (nl == NLINKS)
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{
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printf("Too many links with the same rho_sl! Increase NLINKS from %d\n",nl);
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exit(0);
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}
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}
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else
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if (z_cur.slv[za] < lowvol)
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{
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{
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links[nl] = z[h2].adj[za];
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lowvol = z_cur.slv[za];
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nl ++;
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links[0] = z_cur.adj[za];
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if (nl == NLINKS)
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{
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printf("Too many links with the same rho_sl! Increase NLINKS from %d\n",nl);
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exit(0);
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}
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}
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if (z[h2].slv[za] < lowvol)
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{
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lowvol = z[h2].slv[za];
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links[0] = z[h2].adj[za];
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nl = 1;
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nl = 1;
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touched = true;
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}
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}
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}
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}
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}
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}
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if (interior)
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++iter;
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inyet[h2] = 2; /* No bordering exter. zones */
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if (interior || !touched)
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}
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to_process.erase(h2);
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if (interior)
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inyet[h2] = 2; /* No bordering exter. zones */
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}
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}
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if (nl == 0)
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if (nl == 0)
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@ -180,25 +185,31 @@ void doWatershed(PARTICLE *p, pid_t np, ZONE *z, int numZones, float maxvol, flo
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}
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}
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}
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}
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}
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}
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for (int hl = 0; hl < nhl2; hl++)
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inyet2[zonelist2[hl]] = 0;
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/* See if there's a beater */
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/* See if there's a beater */
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if (beaten) {
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if (beaten) {
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z[h].leak = lowvol;
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z[h].leak = lowvol;
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} else {
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} else {
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for (int h2 = 0; h2 < nhl2; h2++) {
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for (int h2 = 0; h2 < nhl2; h2++) {
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zonelist[nhl] = zonelist2[h2];
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int new_h = zonelist2[h2];
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inyet[zonelist2[h2]] = 1;
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zonelist[nhl] = new_h;
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assert(inyet[new_h] == 0);
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inyet[new_h] = 1;
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if (inyet2[new_h] != 2)
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to_process.insert(new_h);
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nhl++;
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nhl++;
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z[h].npjoin += z[zonelist2[h2]].np;
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z[h].npjoin += z[new_h].np;
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}
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}
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}
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}
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for (int hl = 0; hl < nhl2; hl++)
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inyet2[zonelist2[hl]] = 0;
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if (nhl/10000 > nhlcount) {
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if (nhl/10000 > nhlcount) {
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if (nhlcount == 0)
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if (nhlcount == 0)
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(cout << format("Zone %d: %d") % h % nhl).flush();
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(cout << format("Zone %d: %d") % h % nhl).flush();
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else
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else
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(cout << nhl << " ").flush();
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(cout << format(" %d [%d]") % nhl % to_process.size()).flush();
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nhlcount = nhl/10000;
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nhlcount = nhl/10000;
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}
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}
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} while((lowvol < BIGFLT) && (!beaten));
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} while((lowvol < BIGFLT) && (!beaten));
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