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Moved source codes into new subdirectories to make the organization cleaner. Created new CMakeLists accordingly.
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#include <healpix_map.h>
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#include <healpix_map_fitsio.h>
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#include <boost/format.hpp>
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#include <iostream>
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#include <fstream>
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#include <vector>
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#include <string>
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#include "generateFromCatalog_conf.h"
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#include "contour_pixels.hpp"
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#include <netcdfcpp.h>
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#include <CosmoTool/fortran.hpp>
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using namespace std;
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using boost::format;
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using namespace CosmoTool;
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struct NYU_Data
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{
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int index;
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int sector;
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int region;
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double ra, dec;
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double cz;
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double fgotten;
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double phi_z;
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};
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struct Position
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{
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double xyz[3];
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};
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struct ParticleData
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{
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vector<int> id_gal;
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int id_mask;
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vector<Position> pos;
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double box[3][2];
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double Lmax;
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};
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typedef vector<NYU_Data> NYU_VData;
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void loadData(const string& fname, NYU_VData & data)
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{
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ifstream f(fname.c_str());
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while (!f.eof())
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{
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NYU_Data d;
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f >> d.index >> d.sector >> d.region >> d.ra >> d.dec >> d.cz >> d.fgotten >> d.phi_z;
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data.push_back(d);
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}
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}
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void generateGalaxiesInCube(NYU_VData& data, ParticleData& output_data)
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{
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double d2r = M_PI/180;
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output_data.pos.resize(data.size());
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output_data.id_gal.resize(data.size());
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for (int j = 0; j < 3; j++)
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{
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output_data.box[j][0] = -INFINITY;
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output_data.box[j][1] = INFINITY;
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}
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for (int i = 0; i < data.size(); i++)
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{
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double ra = data[i].ra*d2r, dec = data[i].dec*d2r;
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Position& p = output_data.pos[i];
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p.xyz[0] = data[i].cz*cos(ra)*cos(dec);
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p.xyz[1] = data[i].cz*sin(ra)*cos(dec);
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p.xyz[2] = data[i].cz*sin(dec);
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output_data.id_gal[i] = data[i].index;
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for (int j = 0; j < 3; j++)
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{
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if (p.xyz[j] > output_data.box[j][0])
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output_data.box[j][0] = p.xyz[j];
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if (p.xyz[j] < output_data.box[j][1])
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output_data.box[j][1] = p.xyz[j];
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}
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}
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cout << format("Galaxy position generated: %d galaxies") % output_data.pos.size() << endl;
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cout << format("box is %g < x < %g; %g < y < %g; %g < z < %g")
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% (1e-2*output_data.box[0][1]) % (1e-2*output_data.box[0][0])
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% (1e-2*output_data.box[1][1]) % (1e-2*output_data.box[1][0])
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% (1e-2*output_data.box[2][1]) % (1e-2*output_data.box[2][0]) << endl;
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}
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static double cube(double x)
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{
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return x*x*x;
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}
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void generateBoxMask(generateFromCatalog_info& args ,
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Healpix_Map<float>& mask,
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vector<int>& pixel_list,
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NYU_VData& data,
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ParticleData& output_data)
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{
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int idx = -1;
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int insertion = 0;
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double volume = pixel_list.size()*1.0/mask.Npix()*4*M_PI;
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int numToInsert;
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idx = output_data.id_mask;
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cout << "Generate box mask..." << endl;
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double Rmax = output_data.Lmax, t = args.box_thickness_arg;
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output_data.Lmax += args.box_thickness_arg;
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volume *= Rmax*Rmax/1e6 * args.box_thickness_arg;
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numToInsert = (int)floor(volume*args.box_density_arg);
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for (int i = 0; i < numToInsert; i++)
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{
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Position p;
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bool stop_here;
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do
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{
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int p0 = (int)floor(drand48()*pixel_list.size());
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vec3 v = mask.pix2vec(pixel_list[p0]);
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double r = Rmax*pow(drand48()*(cube(1+t/Rmax)-1) + 1,1./3);
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p.xyz[0] = v.x * r;
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p.xyz[1] = v.y * r;
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p.xyz[2] = v.z * r;
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stop_here = true;
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for (int j = 0; j < 3; j++)
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{
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if (p.xyz[j] > output_data.box[j][0] ||
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p.xyz[j] < output_data.box[j][1])
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stop_here = false;
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}
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}
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while (!stop_here);
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output_data.pos.push_back(p);
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output_data.id_gal.push_back(idx);
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insertion++;
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}
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}
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void generateSurfaceMask(generateFromCatalog_info& args ,
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Healpix_Map<float>& mask,
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vector<int>& pixel_list,
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NYU_VData& data,
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ParticleData& output_data)
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{
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// Find the first free index
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int idx = -1;
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int insertion = 0;
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double volume = pixel_list.size()*1.0/mask.Npix()*4*M_PI;
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int numToInsert;
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for (int i = 0; i < output_data.id_gal.size(); i++)
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{
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if (idx < output_data.id_gal[i])
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idx = output_data.id_gal[i]+1;
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}
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output_data.id_mask = idx;
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cout << "Generate surface mask..." << endl;
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double Rmax = -1;
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for (int j = 0; j < 3; j++)
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{
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Rmax = max(Rmax, max(output_data.box[j][0], -output_data.box[j][1]));
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}
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output_data.Lmax = Rmax;
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cout << format("Rmax is %g, surface volume is %g") % (Rmax/100) % (volume/(4*M_PI)) << endl;
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volume *= Rmax*Rmax*Rmax/3/1e6;
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numToInsert = (int)floor(volume*args.density_fake_arg);
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cout << format("3d volume to fill: %g (Mpc/h)^3") % volume << endl;
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cout << format("Will insert %d particles") % numToInsert << endl;
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double pct = 0;
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for (int i = 0; i < numToInsert; i++)
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{
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double new_pct = i*100./numToInsert;
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if (new_pct-pct > 5.)
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{
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pct = new_pct;
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cout << format(" .. %3.0f %%") % pct << endl;
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}
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Position p;
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bool stop_here;
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do
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{
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int p0 = (int)floor(drand48()*pixel_list.size());
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vec3 v = mask.pix2vec(pixel_list[p0]);
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double r = Rmax*pow(drand48(),1./3);
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p.xyz[0] = v.x * r;
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p.xyz[1] = v.y * r;
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p.xyz[2] = v.z * r;
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stop_here = true;
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for (int j = 0; j < 3; j++)
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{
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if (p.xyz[j] > output_data.box[j][0] ||
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p.xyz[j] < output_data.box[j][1])
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stop_here = false;
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}
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}
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while (!stop_here);
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output_data.pos.push_back(p);
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output_data.id_gal.push_back(idx);
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insertion++;
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}
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cout << format("Done. Inserted %d particles.") % insertion << endl;
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}
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void saveData(ParticleData& pdata)
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{
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NcFile f("particles.nc", NcFile::Replace);
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assert(f.is_valid());
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NcDim *d = f.add_dim("space", 3);
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NcDim *p = f.add_dim("Np", pdata.pos.size());
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NcVar *v = f.add_var("particles", ncDouble, d, p);
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double *x = new double[pdata.pos.size()];
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for (int j = 0; j < 3; j++)
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{
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for (int i = 0; i < pdata.pos.size(); i++)
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x[i] = pdata.pos[i].xyz[j];
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v->put_rec(d, x, j);
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}
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v = f.add_var("id_gal", ncInt, p);
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v->put(&pdata.id_gal[0], pdata.id_gal.size());
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delete[] x;
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}
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void saveForZobov(ParticleData& pdata, const string& fname, const string& paramname)
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{
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UnformattedWrite f(fname);
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static const char axis[] = { 'X', 'Y', 'Z' };
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double Lmax = pdata.Lmax;
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f.beginCheckpoint();
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f.writeInt32(pdata.pos.size());
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f.endCheckpoint();
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for (int j = 0; j < 3; j++)
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{
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cout << format("Writing %c components...") % axis[j] << endl;
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f.beginCheckpoint();
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for (uint32_t i = 0; i < pdata.pos.size(); i++)
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{
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f.writeReal32((pdata.pos[i].xyz[j]+Lmax)/(2*Lmax));
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}
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f.endCheckpoint();
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}
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NcFile fp(paramname.c_str(), NcFile::Replace);
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fp.add_att("range_x_min", -Lmax);
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fp.add_att("range_x_max", Lmax);
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fp.add_att("range_y_min", -Lmax);
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fp.add_att("range_y_max", Lmax);
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fp.add_att("range_z_min", -Lmax);
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fp.add_att("range_z_max", Lmax);
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NcDim *NumPart_dim = fp.add_dim("numpart_dim", pdata.pos.size());
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NcVar *v = fp.add_var("particle_ids", ncInt, NumPart_dim);
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NcVar *v2 = fp.add_var("expansion", ncDouble, NumPart_dim);
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double *expansion_fac = new double[pdata.pos.size()];
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for (int i = 0; i < pdata.pos.size(); i++)
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expansion_fac[i] = 1.0;
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v->put(&pdata.id_gal[0], pdata.id_gal.size());
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v2->put(expansion_fac, pdata.pos.size());
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delete[] expansion_fac;
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}
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int main(int argc, char **argv)
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{
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generateFromCatalog_info args_info;
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generateFromCatalog_conf_params args_params;
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generateFromCatalog_conf_init(&args_info);
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generateFromCatalog_conf_params_init(&args_params);
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args_params.check_required = 0;
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if (generateFromCatalog_conf_ext (argc, argv, &args_info, &args_params))
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return 1;
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if (!args_info.configFile_given)
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{
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if (generateFromCatalog_conf_required (&args_info, GENERATEFROMCATALOG_CONF_PACKAGE))
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return 1;
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}
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else
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{
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args_params.check_required = 1;
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args_params.initialize = 0;
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if (generateFromCatalog_conf_config_file (args_info.configFile_arg,
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&args_info,
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&args_params))
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return 1;
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}
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generateFromCatalog_conf_print_version();
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cout << "Loading NYU data..." << endl;
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vector<NYU_Data> data;
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Healpix_Map<float> o_mask;
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vector<int> pixel_list;
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ParticleData output_data;
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loadData(args_info.catalog_arg, data);
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cout << "Loading mask..." << endl;
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read_Healpix_map_from_fits(args_info.mask_arg, o_mask);
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Healpix_Map<float> mask;
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mask.SetNside(128, RING);
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mask.Import(o_mask);
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computeContourPixels(mask,pixel_list);
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// We compute a cube holding all the galaxies + the survey surface mask
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generateGalaxiesInCube(data, output_data);
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generateSurfaceMask(args_info, mask, pixel_list, data, output_data);
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computeFilledPixels(mask,pixel_list);
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generateBoxMask(args_info, mask, pixel_list, data, output_data);
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saveForZobov(output_data, args_info.output_arg, args_info.params_arg);
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// saveData(output_data);
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return 0;
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}
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