Added state definition in SPHSmooth. Fixed cmake LINK_FLAGS problem
This commit is contained in:
parent
b80734bf07
commit
cc769b2b1d
@ -71,6 +71,18 @@ set(GSL_FIND_REQUIRED TRUE)
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(NetCDF DEFAULT_MSG NETCDF_LIBRARY NETCDFCPP_LIBRARY NETCDF_INCLUDE_PATH)
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(GSL DEFAULT_MSG GSL_LIBRARY GSLCBLAS_LIBRARY GSL_INCLUDE_PATH)
|
||||
|
||||
IF(ENABLE_OPENMP)
|
||||
|
||||
IF (NOT OPENMP_FOUND)
|
||||
MESSAGE(ERROR "No known compiler option for enabling OpenMP")
|
||||
ENDIF(NOT OPENMP_FOUND)
|
||||
|
||||
SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${OpenMP_C_FLAGS}")
|
||||
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${OpenMP_CXX_FLAGS}")
|
||||
SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKED_FLAGS} ${OpenMP_C_FLAGS}")
|
||||
ENDIF(ENABLE_OPENMP)
|
||||
|
||||
|
||||
|
||||
set(GSL_LIBRARIES ${GSL_LIBRARY} ${GSLCBLAS_LIBRARY})
|
||||
|
||||
|
@ -62,7 +62,7 @@ if (ENABLE_SHARP AND SHARP_LIBRARY AND SHARP_INCLUDE_PATH AND EIGEN3_FOUND)
|
||||
include_directories(${SHARP_INCLUDE_PATH})
|
||||
add_executable(test_healpix_calls test_healpix_calls.cpp)
|
||||
target_link_libraries(test_healpix_calls ${tolink} ${SHARP_LIBRARIES})
|
||||
set_target_properties(test_healpix_calls PROPERTIES COMPILE_FLAGS ${OpenMP_CXX_FLAGS} LINK_FLAGS ${OpenMP_CXX_FLAGS})
|
||||
set_target_properties(test_healpix_calls PROPERTIES COMPILE_FLAGS "${OpenMP_CXX_FLAGS}" LINK_FLAGS "${OpenMP_CXX_FLAGS}")
|
||||
add_dependencies(test_healpix_calls sharp)
|
||||
endif (ENABLE_SHARP AND SHARP_LIBRARY AND SHARP_INCLUDE_PATH AND EIGEN3_FOUND)
|
||||
|
||||
|
@ -85,14 +85,16 @@ int main()
|
||||
uint32_t dims[] = { NX, NX };
|
||||
ProgressiveOutput<ComputePrecision> out =
|
||||
ProgressiveOutput<ComputePrecision>::saveArrayProgressive("out.nc", dims, 2);
|
||||
//#pragma omp parallel for schedule(static)
|
||||
for (uint32_t iy = 0; iy < NX; iy++)
|
||||
{
|
||||
MySmooth::SPHState state;
|
||||
cout << "iy=" << iy << endl;
|
||||
for (uint32_t ix = 0; ix < NX; ix++)
|
||||
{
|
||||
MyTree::coords c = { 1.0*ix/NX, 1.0*iy/NX };
|
||||
smooth.fetchNeighbours(c);
|
||||
out.put(smooth.computeSmoothedValue(c, unit_fun));
|
||||
smooth.fetchNeighbours(c, &state);
|
||||
out.put(smooth.computeSmoothedValue(c, unit_fun, &state));
|
||||
|
||||
|
||||
}
|
||||
|
@ -35,7 +35,7 @@ knowledge of the CeCILL license and that you accept its terms.
|
||||
|
||||
#ifndef __COSMOTOOL_SPH_SMOOTH_HPP
|
||||
#define __COSMOTOOL_SPH_SMOOTH_HPP
|
||||
|
||||
#include <boost/shared_ptr.hpp>
|
||||
#include "config.hpp"
|
||||
#include "mykdtree.hpp"
|
||||
|
||||
@ -60,37 +60,48 @@ namespace CosmoTool
|
||||
typedef void (*runParticleValue)(ValType& t);
|
||||
|
||||
public:
|
||||
struct SPHState
|
||||
{
|
||||
boost::shared_ptr<SPHCell *[]> ngb;
|
||||
boost::shared_ptr<CoordType[]> distances;
|
||||
typename SPHTree::coords currentCenter;
|
||||
int currentNgb;
|
||||
ComputePrecision smoothRadius;
|
||||
};
|
||||
|
||||
|
||||
SPHSmooth(SPHTree *tree, uint32_t Nsph);
|
||||
virtual ~SPHSmooth();
|
||||
|
||||
void fetchNeighbours(const typename SPHTree::coords& c);
|
||||
void fetchNeighbours(const typename SPHTree::coords& c, SPHState *state = 0);
|
||||
|
||||
void fetchNeighbours(const typename SPHTree::coords& c, uint32_t newNsph);
|
||||
void fetchNeighboursOnVolume(const typename SPHTree::coords& c, ComputePrecision radius);
|
||||
const typename SPHTree::coords& getCurrentCenter() const
|
||||
{
|
||||
return currentCenter;
|
||||
return internal.currentCenter;
|
||||
}
|
||||
|
||||
ComputePrecision computeSmoothedValue(const typename SPHTree::coords& c,
|
||||
computeParticleValue fun);
|
||||
computeParticleValue fun, SPHState *state = 0);
|
||||
ComputePrecision computeInterpolatedValue(const typename SPHTree::coords& c,
|
||||
computeParticleValue fun);
|
||||
computeParticleValue fun, SPHState *state = 0);
|
||||
ComputePrecision getMaxDistance(const typename SPHTree::coords& c,
|
||||
SPHNode *node) const;
|
||||
|
||||
ComputePrecision getSmoothingLen() const
|
||||
{
|
||||
return smoothRadius;
|
||||
return internal.smoothRadius;
|
||||
}
|
||||
|
||||
// TO USE WITH EXTREME CARE !
|
||||
void setSmoothingLen(ComputePrecision len)
|
||||
{
|
||||
smoothRadius = len;
|
||||
internal.smoothRadius = len;
|
||||
}
|
||||
// END
|
||||
|
||||
void runForEachNeighbour(runParticleValue fun);
|
||||
void runForEachNeighbour(runParticleValue fun, SPHState *state = 0);
|
||||
void addGridSite(const typename SPHTree::coords& c);
|
||||
|
||||
bool hasNeighbours() const;
|
||||
@ -100,32 +111,26 @@ namespace CosmoTool
|
||||
SPHTree *getTree() { return tree; }
|
||||
|
||||
void changeNgb(uint32_t newMax) {
|
||||
delete[] ngb;
|
||||
delete[] distances;
|
||||
ngb = new SPHCell *[newMax];
|
||||
distances = new CoordType[newMax];
|
||||
internal.ngb = boost::shared_ptr<SPHCell *>(new SPHCell *[newMax]);
|
||||
internal.distances = boost::shared_ptr<CoordType>(new CoordType[newMax]);
|
||||
maxNgb = newMax;
|
||||
}
|
||||
|
||||
uint32_t getCurrent() const { return currentNgb; }
|
||||
uint32_t getCurrent() const { return internal.currentNgb; }
|
||||
|
||||
uint32_t getNgb() const { return maxNgb; }
|
||||
|
||||
protected:
|
||||
SPHCell **ngb;
|
||||
CoordType *distances;
|
||||
SPHState internal;
|
||||
uint32_t Nsph;
|
||||
uint32_t deltaNsph;
|
||||
uint32_t maxNgb;
|
||||
uint32_t currentNgb;
|
||||
SPHTree *tree;
|
||||
ComputePrecision smoothRadius;
|
||||
typename SPHTree::coords currentCenter;
|
||||
|
||||
ComputePrecision computeWValue(const typename SPHTree::coords & c,
|
||||
SPHCell& cell,
|
||||
CoordType d,
|
||||
computeParticleValue fun);
|
||||
computeParticleValue fun, SPHState *state);
|
||||
void runUnrollNode(SPHNode *node,
|
||||
runParticleValue fun);
|
||||
};
|
||||
|
@ -1,4 +1,5 @@
|
||||
#include <cmath>
|
||||
#include "algo.hpp"
|
||||
|
||||
namespace CosmoTool {
|
||||
|
||||
@ -7,29 +8,27 @@ SPHSmooth<ValType,Ndims>::SPHSmooth(SPHTree *tree, uint32_t Nsph)
|
||||
{
|
||||
this->Nsph = Nsph;
|
||||
this->tree = tree;
|
||||
this->currentNgb = 0;
|
||||
internal.currentNgb = 0;
|
||||
|
||||
this->maxNgb = Nsph;
|
||||
ngb = new SPHCell *[maxNgb];
|
||||
distances = new CoordType[maxNgb];
|
||||
internal.ngb = boost::shared_ptr<SPHCell *[]>(new SPHCell *[maxNgb]);
|
||||
internal.distances = boost::shared_ptr<CoordType[]>(new CoordType[maxNgb]);
|
||||
}
|
||||
|
||||
template<typename ValType, int Ndims>
|
||||
SPHSmooth<ValType,Ndims>::~SPHSmooth()
|
||||
{
|
||||
delete[] ngb;
|
||||
delete[] distances;
|
||||
}
|
||||
|
||||
template<typename ValType, int Ndims>
|
||||
ComputePrecision SPHSmooth<ValType,Ndims>::computeWValue(const typename SPHTree::coords& c,
|
||||
SPHCell& cell,
|
||||
CoordType d,
|
||||
computeParticleValue fun)
|
||||
computeParticleValue fun, SPHState *state)
|
||||
{
|
||||
CoordType weight;
|
||||
|
||||
d /= smoothRadius;
|
||||
d /= state->smoothRadius;
|
||||
weight = getKernel(d);
|
||||
|
||||
if (cell.val.weight != 0)
|
||||
@ -47,86 +46,91 @@ SPHSmooth<ValType,Ndims>::fetchNeighbours(const typename SPHTree::coords& c, uin
|
||||
|
||||
if (requested > maxNgb)
|
||||
{
|
||||
delete[] ngb;
|
||||
delete[] distances;
|
||||
|
||||
maxNgb = requested;
|
||||
ngb = new SPHCell *[maxNgb];
|
||||
distances = new CoordType[maxNgb];
|
||||
internal.ngb = new SPHCell *[maxNgb];
|
||||
internal.distances = new CoordType[maxNgb];
|
||||
}
|
||||
|
||||
memcpy(currentCenter, c, sizeof(c));
|
||||
tree->getNearestNeighbours(c, requested, ngb, distances);
|
||||
memcpy(internal.currentCenter, c, sizeof(c));
|
||||
tree->getNearestNeighbours(c, requested, internal.ngb, internal.distances);
|
||||
|
||||
currentNgb = 0;
|
||||
for (uint32_t i = 0; i < requested && ngb[i] != 0; i++,currentNgb++)
|
||||
internal.currentNgb = 0;
|
||||
for (uint32_t i = 0; i < requested && internal.ngb[i] != 0; i++,internal.currentNgb++)
|
||||
{
|
||||
distances[i] = sqrt(distances[i]);
|
||||
d2 = distances[i];
|
||||
internal.distances[i] = sqrt(internal.distances[i]);
|
||||
d2 = internal.distances[i];
|
||||
if (d2 > max_dist)
|
||||
max_dist = d2;
|
||||
}
|
||||
|
||||
smoothRadius = max_dist / 2;
|
||||
internal.smoothRadius = max_dist / 2;
|
||||
}
|
||||
|
||||
template<typename ValType, int Ndims>
|
||||
void
|
||||
SPHSmooth<ValType,Ndims>::fetchNeighbours(const typename SPHTree::coords& c)
|
||||
void SPHSmooth<ValType,Ndims>::fetchNeighbours(const typename SPHTree::coords& c, SPHState *state)
|
||||
{
|
||||
ComputePrecision d2, max_dist = 0;
|
||||
uint32_t requested = Nsph;
|
||||
|
||||
memcpy(currentCenter, c, sizeof(c));
|
||||
tree->getNearestNeighbours(c, requested, ngb, distances);
|
||||
if (state != 0) {
|
||||
state->distances = boost::shared_ptr<CoordType[]>(new CoordType[Nsph]);
|
||||
state->ngb = boost::shared_ptr<SPHCell *[]>(new SPHCell *[Nsph]);
|
||||
} else
|
||||
state = &internal;
|
||||
|
||||
currentNgb = 0;
|
||||
for (uint32_t i = 0; i < requested && ngb[i] != 0; i++,currentNgb++)
|
||||
memcpy(state->currentCenter, c, sizeof(c));
|
||||
|
||||
tree->getNearestNeighbours(c, requested, state->ngb.get(), state->distances.get());
|
||||
|
||||
state->currentNgb = 0;
|
||||
for (uint32_t i = 0; i < requested && state->ngb[i] != 0; i++,state->currentNgb++)
|
||||
{
|
||||
distances[i] = sqrt(distances[i]);
|
||||
d2 = distances[i];
|
||||
d2 = internal.distances[i] = sqrt(internal.distances[i]);
|
||||
if (d2 > max_dist)
|
||||
max_dist = d2;
|
||||
max_dist = d2;
|
||||
}
|
||||
|
||||
smoothRadius = max_dist / 2;
|
||||
state->smoothRadius = max_dist / 2;
|
||||
}
|
||||
|
||||
|
||||
template<typename ValType, int Ndims>
|
||||
void
|
||||
SPHSmooth<ValType,Ndims>::fetchNeighboursOnVolume(const typename SPHTree::coords& c,
|
||||
ComputePrecision radius)
|
||||
ComputePrecision radius)
|
||||
{
|
||||
uint32_t numPart;
|
||||
ComputePrecision d2, max_dist = 0;
|
||||
|
||||
memcpy(currentCenter, c, sizeof(c));
|
||||
memcpy(internal.currentCenter, c, sizeof(c));
|
||||
|
||||
currentNgb = tree->getIntersection(c, radius, ngb, distances,
|
||||
internal.currentNgb = tree->getIntersection(c, radius, internal.ngb, internal.distances,
|
||||
maxNgb);
|
||||
|
||||
for (uint32_t i = 0; i < currentNgb; i++)
|
||||
for (uint32_t i = 0; i < internal.currentNgb; i++)
|
||||
{
|
||||
distances[i] = sqrt(distances[i]);
|
||||
d2 = distances[i];
|
||||
d2 = internal.distances[i] = sqrt(internal.distances[i]);
|
||||
if (d2 > max_dist)
|
||||
max_dist = d2;
|
||||
max_dist = d2;
|
||||
}
|
||||
smoothRadius = max_dist / 2;
|
||||
internal.smoothRadius = max_dist / 2;
|
||||
}
|
||||
|
||||
template<typename ValType, int Ndims>
|
||||
ComputePrecision
|
||||
SPHSmooth<ValType,Ndims>::computeSmoothedValue(const typename SPHTree::coords& c,
|
||||
computeParticleValue fun)
|
||||
computeParticleValue fun, SPHState *state)
|
||||
{
|
||||
if (state == 0)
|
||||
state = &internal;
|
||||
|
||||
ComputePrecision outputValue = 0;
|
||||
ComputePrecision max_dist = 0;
|
||||
ComputePrecision r3 = smoothRadius * smoothRadius * smoothRadius;
|
||||
ComputePrecision r3 = cube(state->smoothRadius);
|
||||
|
||||
for (uint32_t i = 0; i < currentNgb; i++)
|
||||
for (uint32_t i = 0; i < state->currentNgb; i++)
|
||||
{
|
||||
outputValue += computeWValue(c, *ngb[i], distances[i], fun);
|
||||
outputValue += computeWValue(c, *state->ngb[i], state->distances[i], fun, state);
|
||||
}
|
||||
|
||||
return outputValue / r3;
|
||||
@ -141,27 +145,33 @@ ComputePrecision interpolateOne(const ValType& t)
|
||||
// WARNING ! Cell's weight must be 1 !!!
|
||||
template<typename ValType, int Ndims>
|
||||
ComputePrecision SPHSmooth<ValType,Ndims>::computeInterpolatedValue(const typename SPHTree::coords& c,
|
||||
computeParticleValue fun)
|
||||
computeParticleValue fun, SPHState *state)
|
||||
{
|
||||
if (state == 0)
|
||||
state = &internal;
|
||||
|
||||
ComputePrecision outputValue = 0;
|
||||
ComputePrecision max_dist = 0;
|
||||
ComputePrecision weight = 0;
|
||||
|
||||
for (uint32_t i = 0; i < currentNgb; i++)
|
||||
for (uint32_t i = 0; i < state->currentNgb; i++)
|
||||
{
|
||||
outputValue += computeWValue(c, *ngb[i], distances[i], fun);
|
||||
weight += computeWValue(c, *ngb[i], distances[i], interpolateOne);
|
||||
outputValue += computeWValue(c, *state->ngb[i], state->distances[i], fun);
|
||||
weight += computeWValue(c, *state->ngb[i], state->distances[i], interpolateOne);
|
||||
}
|
||||
|
||||
return (outputValue == 0) ? 0 : (outputValue / weight);
|
||||
}
|
||||
|
||||
template<typename ValType, int Ndims>
|
||||
void SPHSmooth<ValType,Ndims>::runForEachNeighbour(runParticleValue fun)
|
||||
void SPHSmooth<ValType,Ndims>::runForEachNeighbour(runParticleValue fun, SPHState *state)
|
||||
{
|
||||
for (uint32_t i = 0; i < currentNgb; i++)
|
||||
if (state == 0)
|
||||
state = &internal;
|
||||
|
||||
for (uint32_t i = 0; i < state->currentNgb; i++)
|
||||
{
|
||||
fun(ngb[i]);
|
||||
fun(state->ngb[i]);
|
||||
}
|
||||
}
|
||||
|
||||
@ -172,13 +182,13 @@ void SPHSmooth<ValType,Ndims>::addGridSite(const typename SPHTree::coords& c)
|
||||
ComputePrecision outputValue = 0;
|
||||
ComputePrecision max_dist = 0;
|
||||
|
||||
ComputePrecision r3 = smoothRadius * smoothRadius * smoothRadius;
|
||||
ComputePrecision r3 = cube(internal.smoothRadius);
|
||||
|
||||
for (uint32_t i = 0; i < currentNgb; i++)
|
||||
for (uint32_t i = 0; i < internal.currentNgb; i++)
|
||||
{
|
||||
ComputePrecision d = distances[i];
|
||||
SPHCell& cell = *ngb[i];
|
||||
cell.val.weight += getKernel(d/smoothRadius) / r3;
|
||||
ComputePrecision d = internal.distances[i];
|
||||
SPHCell& cell = *internal.ngb[i];
|
||||
cell.val.weight += getKernel(d/internal.smoothRadius) / r3;
|
||||
|
||||
}
|
||||
}
|
||||
@ -202,7 +212,7 @@ SPHSmooth<ValType,Ndims>::getKernel(ComputePrecision x) const
|
||||
template<typename ValType, int Ndims>
|
||||
bool SPHSmooth<ValType,Ndims>::hasNeighbours() const
|
||||
{
|
||||
return (currentNgb != 0);
|
||||
return (internal.currentNgb != 0);
|
||||
}
|
||||
|
||||
template<class ValType1, class ValType2, int Ndims>
|
||||
|
Loading…
Reference in New Issue
Block a user