3d linear interpolation

This commit is contained in:
Guilhem Lavaux 2009-07-07 11:29:03 +02:00
parent 9df2340837
commit b649f02143

105
src/interpolate3d.hpp Normal file
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#ifndef __COSMO_INTERPOLATE3D_HPP
#define __COSMO_INTERPOLATE3D_HPP
#include "config.hpp"
#include "field.hpp"
#include <cmath>
namespace CosmoTool
{
template<typename IType>
class GridSampler
{
public:
typedef IType result_type;
GridSampler(IType *array_, int Nx_, int Ny_, int Nz_, int stride_)
: array(array_), Nx(Nx_), Ny(Ny_), Nz(Nz_), stride(stride_)
{
}
~GridSampler()
{
}
IType& operator()(int x, int y, int z)
throw ()
{
while (x < 0)
x += Nx;
x %= Nx;
while (y < 0)
y += Ny;
y %= Ny;
while (z < 0)
z += Nz;
z %= Nz;
uint32_t idx = x + Nx * (y + Ny * z);
return array[idx*stride];
}
private:
IType *array;
int Nx, Ny, Nz, stride;
};
// IType is the quantity to interpolate,
template<typename SampledFunction, typename PosType = float>
class Interpolate3D
{
public:
typedef typename SampledFunction::result_type IType;
Interpolate3D(SampledFunction& f)
: sampler(f)
{
};
~Interpolate3D()
{
};
IType get(PosType x, PosType y, PosType z)
throw (InvalidArgumentException)
{
int ix = (int)std::floor(x);
int iy = (int)std::floor(y);
int iz = (int)std::floor(z);
PosType rx = x-ix;
PosType ry = y-iy;
PosType rz = z-iz;
IType v000 = sampler(ix,iy,iz);
IType v001 = sampler(ix,iy,iz+1);
IType v010 = sampler(ix,iy+1,iz);
IType v011 = sampler(ix,iy+1,iz+1);
IType v100 = sampler(ix+1,iy,iz);
IType v101 = sampler(ix+1,iy,iz+1);
IType v110 = sampler(ix+1,iy+1,iz);
IType v111 = sampler(ix+1,iy+1,iz+1);
return
((1-rx) * (1-ry) * (1-rz)) * v000 +
((1-rx) * (1-ry) * rz) * v001 +
((1-rx) * ry * (1-rz)) * v010 +
((1-rx) * ry * rz) * v011 +
( rx * (1-ry) * (1-rz)) * v100 +
( rx * (1-ry) * rz) * v101 +
( rx * ry * (1-rz)) * v110 +
( rx * ry * rz) * v111;
}
private:
SampledFunction& sampler;
int Nx, Ny, Nz;
};
};
#endif