Add and fix support for parallel SPH state
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@ -7,16 +7,16 @@ This software is a computer program whose purpose is to provide a toolbox for co
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data analysis (e.g. filters, generalized Fourier transforms, power spectra, ...)
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This software is governed by the CeCILL license under French law and
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abiding by the rules of distribution of free software. You can use,
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abiding by the rules of distribution of free software. You can use,
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modify and/ or redistribute the software under the terms of the CeCILL
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license as circulated by CEA, CNRS and INRIA at the following URL
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"http://www.cecill.info".
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"http://www.cecill.info".
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As a counterpart to the access to the source code and rights to copy,
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modify and redistribute granted by the license, users are provided only
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with a limited warranty and the software's author, the holder of the
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economic rights, and the successive licensors have only limited
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liability.
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liability.
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In this respect, the user's attention is drawn to the risks associated
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with loading, using, modifying and/or developing or reproducing the
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@ -25,9 +25,9 @@ that may mean that it is complicated to manipulate, and that also
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therefore means that it is reserved for developers and experienced
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professionals having in-depth computer knowledge. Users are therefore
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encouraged to load and test the software's suitability as regards their
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requirements in conditions enabling the security of their systems and/or
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data to be ensured and, more generally, to use and operate it in the
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same conditions as regards security.
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requirements in conditions enabling the security of their systems and/or
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data to be ensured and, more generally, to use and operate it in the
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same conditions as regards security.
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The fact that you are presently reading this means that you have had
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knowledge of the CeCILL license and that you accept its terms.
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@ -69,13 +69,13 @@ namespace CosmoTool
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int currentNgb;
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ComputePrecision smoothRadius;
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};
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SPHSmooth(SPHTree *tree, uint32_t Nsph);
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virtual ~SPHSmooth();
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virtual ~SPHSmooth();
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void fetchNeighbours(const typename SPHTree::coords& c, SPHState *state = 0);
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void fetchNeighbours(const typename SPHTree::coords& c, uint32_t newNsph);
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void fetchNeighboursOnVolume(const typename SPHTree::coords& c, ComputePrecision radius);
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const typename SPHTree::coords& getCurrentCenter() const
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@ -85,13 +85,13 @@ namespace CosmoTool
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template<typename FuncT>
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ComputePrecision computeSmoothedValue(const typename SPHTree::coords& c,
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FuncT fun, SPHState *state = 0);
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FuncT fun, SPHState *state = 0);
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template<typename FuncT>
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ComputePrecision computeInterpolatedValue(const typename SPHTree::coords& c,
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FuncT fun, SPHState *state = 0);
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ComputePrecision getMaxDistance(const typename SPHTree::coords& c,
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ComputePrecision getMaxDistance(const typename SPHTree::coords& c,
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SPHNode *node) const;
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ComputePrecision getSmoothingLen() const
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@ -108,11 +108,12 @@ namespace CosmoTool
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template<typename FuncT>
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void runForEachNeighbour(FuncT fun, SPHState *state = 0);
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void addGridSite(const typename SPHTree::coords& c, SPHState *state);
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void addGridSite(const typename SPHTree::coords& c);
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bool hasNeighbours() const;
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virtual ComputePrecision getKernel(ComputePrecision d) const;
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virtual ComputePrecision getKernel(ComputePrecision d) const;
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SPHTree *getTree() { return tree; }
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@ -125,20 +126,20 @@ namespace CosmoTool
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uint32_t getCurrent() const { return internal.currentNgb; }
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uint32_t getNgb() const { return maxNgb; }
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protected:
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SPHState internal;
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uint32_t Nsph;
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uint32_t deltaNsph;
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uint32_t maxNgb;
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SPHTree *tree;
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template<typename FuncT>
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ComputePrecision computeWValue(const typename SPHTree::coords & c,
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SPHCell& cell,
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CoordType d,
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FuncT fun, SPHState *state);
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template<typename FuncT>
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void runUnrollNode(SPHNode *node,
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FuncT fun);
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@ -11,7 +11,7 @@ SPHSmooth<ValType,Ndims>::SPHSmooth(SPHTree *tree, uint32_t Nsph)
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internal.currentNgb = 0;
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this->maxNgb = Nsph;
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internal.ngb = boost::shared_ptr<SPHCell *[]>(new SPHCell *[maxNgb]);
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internal.ngb = boost::shared_ptr<SPHCell *[]>(new SPHCell *[maxNgb]);
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internal.distances = boost::shared_ptr<CoordType[]>(new CoordType[maxNgb]);
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}
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@ -64,7 +64,7 @@ SPHSmooth<ValType,Ndims>::fetchNeighbours(const typename SPHTree::coords& c, uin
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max_dist = d2;
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}
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internal.smoothRadius = max_dist / 2;
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internal.smoothRadius = max_dist / 2;
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}
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template<typename ValType, int Ndims>
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@ -78,20 +78,20 @@ void SPHSmooth<ValType,Ndims>::fetchNeighbours(const typename SPHTree::coords& c
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state->ngb = boost::shared_ptr<SPHCell *[]>(new SPHCell *[Nsph]);
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} else
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state = &internal;
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memcpy(state->currentCenter, c, sizeof(c));
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tree->getNearestNeighbours(c, requested, state->ngb.get(), state->distances.get());
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state->currentNgb = 0;
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for (uint32_t i = 0; i < requested && state->ngb[i] != 0; i++,state->currentNgb++)
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{
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d2 = internal.distances[i] = sqrt(internal.distances[i]);
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d2 = state->distances[i] = sqrt(state->distances[i]);
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if (d2 > max_dist)
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max_dist = d2;
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}
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state->smoothRadius = max_dist / 2;
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state->smoothRadius = max_dist / 2;
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}
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@ -114,18 +114,18 @@ SPHSmooth<ValType,Ndims>::fetchNeighboursOnVolume(const typename SPHTree::coords
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if (d2 > max_dist)
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max_dist = d2;
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}
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internal.smoothRadius = max_dist / 2;
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}
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internal.smoothRadius = max_dist / 2;
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}
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template<typename ValType, int Ndims>
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template<typename FuncT>
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ComputePrecision
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ComputePrecision
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SPHSmooth<ValType,Ndims>::computeSmoothedValue(const typename SPHTree::coords& c,
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FuncT fun, SPHState *state)
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{
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if (state == 0)
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state = &internal;
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ComputePrecision outputValue = 0;
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ComputePrecision max_dist = 0;
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ComputePrecision r3 = cube(state->smoothRadius);
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@ -152,7 +152,7 @@ ComputePrecision SPHSmooth<ValType,Ndims>::computeInterpolatedValue(const typena
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{
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if (state == 0)
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state = &internal;
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ComputePrecision outputValue = 0;
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ComputePrecision max_dist = 0;
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ComputePrecision weight = 0;
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@ -163,7 +163,7 @@ ComputePrecision SPHSmooth<ValType,Ndims>::computeInterpolatedValue(const typena
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weight += computeWValue(c, *state->ngb[i], state->distances[i], interpolateOne);
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}
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return (outputValue == 0) ? 0 : (outputValue / weight);
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return (outputValue == 0) ? 0 : (outputValue / weight);
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}
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template<typename ValType, int Ndims>
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@ -172,34 +172,38 @@ void SPHSmooth<ValType,Ndims>::runForEachNeighbour(FuncT fun, SPHState *state)
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{
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if (state == 0)
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state = &internal;
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for (uint32_t i = 0; i < state->currentNgb; i++)
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{
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fun(state->ngb[i]);
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}
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}
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template<typename ValType, int Ndims>
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void SPHSmooth<ValType,Ndims>::addGridSite(const typename SPHTree::coords& c)
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void SPHSmooth<ValType,Ndims>::addGridSite(const typename SPHTree::coords& c, SPHState *state)
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{
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ComputePrecision outputValue = 0;
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ComputePrecision max_dist = 0;
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ComputePrecision r3 = cube(internal.smoothRadius);
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ComputePrecision r3 = cube(state->smoothRadius);
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for (uint32_t i = 0; i < internal.currentNgb; i++)
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for (uint32_t i = 0; i < state->currentNgb; i++)
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{
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ComputePrecision d = internal.distances[i];
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SPHCell& cell = *(internal.ngb[i]);
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double kernel_value = getKernel(d/internal.smoothRadius) / r3;
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ComputePrecision d = state->distances[i];
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SPHCell& cell = *(state->ngb[i]);
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double kernel_value = getKernel(d/state->smoothRadius) / r3;
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#pragma omp atomic
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cell.val.weight += kernel_value;
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}
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}
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template<typename ValType, int Ndims>
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ComputePrecision
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void SPHSmooth<ValType,Ndims>::addGridSite(const typename SPHTree::coords& c)
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{
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addGridSite(c, &internal);
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}
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template<typename ValType, int Ndims>
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ComputePrecision
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SPHSmooth<ValType,Ndims>::getKernel(ComputePrecision x) const
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{
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// WARNING !!! This is an unnormalized version of the kernel.
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