Sparse grid support
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src/sparseGrid.hpp
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87
src/sparseGrid.hpp
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#ifndef __VOID_SPARSE_GRID_HPP
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#define __VOID_SPARSE_GRID_HPP
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#include <cmath>
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#include "config.hpp"
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#include <list>
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namespace CosmoTool
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{
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template <typename T>
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struct bracketAccessor
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{
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typedef typename T::value_type result_type;
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result_type
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operator()(T const& V, size_t const N) const throw ()
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{
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return V[N];
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}
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};
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template<typename T>
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struct GridElement
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{
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std::list<T> eList;
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};
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template<typename T, typename CType = double>
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struct GridDesc
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{
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GridElement<T> *grid;
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uint32_t gridRes;
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CType boxSize;
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};
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template<typename T, int N, typename CType = double>
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class SparseIterator
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{
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protected:
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typedef CType coord[N];
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int32_t index_min[N], index_max[N], index_cur[N];
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GridElement<T> *eCur;
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GridDesc<T> desc;
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typename std::list<T>::iterator eIterator;
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GridElement<T> *getElement();
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public:
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SparseIterator(GridDesc<T>& d, coord& c, CType R);
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SparseIterator();
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~SparseIterator();
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SparseIterator& operator++();
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bool last();
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T& operator*() { return *eIterator; }
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T *operator->() { return eIterator.operator->(); }
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};
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template<typename T, int N, typename CType = double,
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typename CAccessor = bracketAccessor<T> >
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class SparseGrid
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{
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public:
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typedef CType coord[N];
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typedef SparseIterator<T, N, CType> iterator;
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CAccessor acc;
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SparseGrid(CType L, uint32_t gridRes);
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~SparseGrid();
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void addElementInGrid(T& e);
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iterator locateElements(coord& c, CType R);
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void clear();
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protected:
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GridDesc<T> grid;
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};
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};
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#include "sparseGrid.tcc"
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#endif
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145
src/sparseGrid.tcc
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145
src/sparseGrid.tcc
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#include <cassert>
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#include <cstring>
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namespace CosmoTool {
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template<typename T, int N, typename CType,
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typename CAccessor>
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SparseGrid<T,N,CType,CAccessor>::SparseGrid(CType L, uint32_t gridRes)
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{
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uint32_t Ntot = 1;
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for (int i = 0; i < N; i++)
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Ntot *= gridRes;
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grid.grid = new GridElement<T>[Ntot];
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grid.boxSize = L;
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grid.gridRes = gridRes;
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}
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template<typename T, int N, typename CType,
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typename CAccessor>
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SparseGrid<T,N,CType,CAccessor>::~SparseGrid()
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{
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delete[] grid.grid;
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}
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template<typename T, int N, typename CType,
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typename CAccessor>
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void SparseGrid<T,N,CType,CAccessor>::addElementInGrid(T& e)
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{
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uint32_t index[N];
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uint32_t idx = 0;
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for (int i = N-1; i >= 0; i--)
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{
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CType x = acc(e, i) * grid.gridRes / grid.boxSize;
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index[i] = (int32_t)std::floor((double)x);
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assert(index[i] >= 0);
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assert(index[i] < grid.gridRes);
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idx = (idx*grid.gridRes) + index[i];
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}
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assert(idx < grid.gridRes*grid.gridRes*grid.gridRes);
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grid.grid[idx].eList.push_back(e);
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}
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template<typename T, int N, typename CType,
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typename CAccessor>
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SparseIterator<T,N,CType>
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SparseGrid<T,N,CType,CAccessor>::locateElements(coord& c, CType R)
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{
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return SparseIterator<T,N,CType>(grid, c, R);
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}
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template<typename T, int N, typename CType,
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typename CAccessor>
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void SparseGrid<T,N,CType,CAccessor>::clear()
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{
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uint32_t N3 = grid.gridRes*grid.gridRes*grid.gridRes;
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for (uint32_t i = 0; i < N3; i++)
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grid.grid[i].eList.clear();
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}
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template<typename T, int N, typename CType>
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SparseIterator<T,N,CType>::SparseIterator(GridDesc<T>& d, coord& c, CType R)
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{
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desc = d;
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for (uint32_t i = 0; i < N; i++)
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{
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CType x_min = (c[i] - R) * d.gridRes / d.boxSize;
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CType x_max = (c[i] + R) * d.gridRes / d.boxSize;
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index_min[i] = (int32_t) std::floor((double)x_min);
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index_max[i] = (int32_t) std::ceil((double)x_max) + 1;
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index_cur[i] = index_min[i];
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}
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eCur = getElement();
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eIterator = eCur->eList.begin();
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if (eIterator == eCur->eList.end())
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operator++();
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}
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template<typename T, int N, typename CType>
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SparseIterator<T,N,CType>::~SparseIterator()
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{
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}
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template<typename T, int N, typename CType>
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bool SparseIterator<T,N,CType>::last()
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{
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return (index_cur[N-1] == index_max[N-1]);
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}
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template<typename T, int N, typename CType>
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GridElement<T> *SparseIterator<T,N,CType>::getElement()
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{
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uint32_t idx = 0;
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for (int i = (N-1); i >= 0; i--)
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{
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int32_t k = (index_cur[i] + desc.gridRes) % desc.gridRes;
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idx = (idx*desc.gridRes) + k;
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}
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assert(idx < desc.gridRes*desc.gridRes*desc.gridRes);
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return &desc.grid[idx];
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}
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template<typename T, int N, typename CType>
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SparseIterator<T,N,CType>& SparseIterator<T,N,CType>::operator++()
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{
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if (last())
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return *this;
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++eIterator;
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if (eIterator != eCur->eList.end())
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return *this;
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do
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{
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index_cur[0]++;
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for (int i = 0; i < (N-1); i++)
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if (index_cur[i] == index_max[i])
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{
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index_cur[i] = index_min[i];
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index_cur[i+1]++;
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}
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if (last())
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return *this;
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eCur = getElement();
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eIterator = eCur->eList.begin();
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}
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while (eIterator == eCur->eList.end());
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return *this;
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}
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};
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