Added mass to 3d filter
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15e824a097
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@ -64,12 +64,12 @@ int main(int argc, char **argv)
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SimuData *p = loadGadgetMulti(fname, 0, 0);
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double L0 = p->BoxSize/1000;
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array_type parts(boost::extents[p->TotalNumPart][6]);
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array_type parts(boost::extents[p->TotalNumPart][7]);
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uint64_t q = 0;
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try {
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for (int cpuid=0;;cpuid++) {
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p = loadGadgetMulti(fname, cpuid, NEED_POSITION|NEED_VELOCITY);
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p = loadGadgetMulti(fname, cpuid, NEED_POSITION|NEED_VELOCITY|NEED_MASS);
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for (uint32_t i = 0; i < p->NumPart; i++)
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{
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parts[q][0] = p->Pos[0][i]/1000;
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@ -83,6 +83,7 @@ int main(int argc, char **argv)
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parts[q][3] = p->Vel[0][i];
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parts[q][4] = p->Vel[1][i];
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parts[q][5] = p->Vel[2][i];
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parts[q][6] = p->Mass[i];
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q++;
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}
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@ -17,6 +17,7 @@ using namespace CosmoTool;
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struct VCoord{
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float v[3];
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float mass;
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};
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using boost::format;
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@ -27,12 +28,12 @@ typedef boost::multi_array<float, 4> array4_type;
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ComputePrecision getVelocity(const VCoord& v, int i)
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{
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return v.v[i];
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return v.mass * v.v[i];
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}
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ComputePrecision getUnity(const VCoord& v)
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ComputePrecision getMass(const VCoord& v)
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{
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return 1.0;
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return v.mass;
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}
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typedef SPHSmooth<VCoord> MySmooth;
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@ -198,7 +199,7 @@ int main(int argc, char **argv)
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array3_type interpolated(boost::extents[Nres][Nres][Nres]);
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computeInterpolatedField(&tree1, boxsize, Nres, cx, cy, cz,
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bins, interpolated, getUnity, rLimit2);
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bins, interpolated, getMass, rLimit2);
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hdf5_write_array(out_f, "density", interpolated);
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//out_f.flush();
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for (int i = 0; i < 3; i++) {
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