Added SPH smoother
This commit is contained in:
parent
648c6d5586
commit
3957664ab5
2 changed files with 276 additions and 0 deletions
92
src/sphSmooth.hpp
Normal file
92
src/sphSmooth.hpp
Normal file
|
@ -0,0 +1,92 @@
|
|||
#ifndef __COSMOTOOL_SPH_SMOOTH_HPP
|
||||
#define __COSMOTOOL_SPH_SMOOTH_HPP
|
||||
|
||||
#include "config.hpp"
|
||||
#include "mykdtree.hpp"
|
||||
|
||||
namespace CosmoTool
|
||||
{
|
||||
template <typename ValType, int Ndims = NUMDIMS>
|
||||
class SPHSmooth
|
||||
{
|
||||
public:
|
||||
typedef struct
|
||||
{
|
||||
ComputePrecision weight;
|
||||
ValType pValue;
|
||||
} FullType;
|
||||
|
||||
typedef KDTree<Ndims,FullType> SPHTree;
|
||||
typedef KDTreeNode<Ndims,FullType> SPHNode;
|
||||
typedef KDCell<Ndims,FullType> SPHCell;
|
||||
typedef typename KDTree<Ndims,FullType>::CoordType CoordType;
|
||||
|
||||
typedef ComputePrecision (*computeParticleValue)(const ValType& t);
|
||||
typedef void (*runParticleValue)(ValType& t);
|
||||
|
||||
public:
|
||||
SPHSmooth(SPHTree *tree, uint32_t Nsph, uint32_t deltaN);
|
||||
virtual ~SPHSmooth();
|
||||
|
||||
void fetchNeighbours(const typename SPHTree::coords& c);
|
||||
void fetchNeighboursOnVolume(const typename SPHTree::coords& c, ComputePrecision radius);
|
||||
const typename SPHTree::coords& getCurrentCenter() const
|
||||
{
|
||||
return currentCenter;
|
||||
}
|
||||
|
||||
ComputePrecision computeSmoothedValue(const typename SPHTree::coords& c,
|
||||
computeParticleValue fun);
|
||||
ComputePrecision computeInterpolatedValue(const typename SPHTree::coords& c,
|
||||
computeParticleValue fun);
|
||||
ComputePrecision getMaxDistance(const typename SPHTree::coords& c,
|
||||
SPHNode *node) const;
|
||||
|
||||
ComputePrecision getSmoothingLen() const
|
||||
{
|
||||
return smoothRadius;
|
||||
}
|
||||
|
||||
// TO USE WITH EXTREME CARE !
|
||||
void setSmoothingLen(ComputePrecision len)
|
||||
{
|
||||
smoothRadius = len;
|
||||
}
|
||||
// END
|
||||
|
||||
void runForEachNeighbour(runParticleValue fun);
|
||||
void addGridSite(const typename SPHTree::coords& c);
|
||||
|
||||
bool hasNeighbours() const;
|
||||
|
||||
virtual ComputePrecision getKernel(ComputePrecision d) const;
|
||||
|
||||
SPHTree *getTree() { return tree; }
|
||||
|
||||
protected:
|
||||
SPHCell **ngb;
|
||||
CoordType *distances;
|
||||
uint32_t Nsph;
|
||||
uint32_t deltaNsph;
|
||||
uint32_t maxNgb;
|
||||
uint32_t currentNgb;
|
||||
SPHTree *tree;
|
||||
ComputePrecision smoothRadius;
|
||||
typename SPHTree::coords currentCenter;
|
||||
|
||||
ComputePrecision computeWValue(const typename SPHTree::coords & c,
|
||||
SPHCell& cell,
|
||||
CoordType d,
|
||||
computeParticleValue fun);
|
||||
void runUnrollNode(SPHNode *node,
|
||||
runParticleValue fun);
|
||||
};
|
||||
|
||||
template<class ValType1, class ValType2, int Ndims>
|
||||
bool operator<(const SPHSmooth<ValType1, Ndims>& s1, const SPHSmooth<ValType2, Ndims>& s2);
|
||||
|
||||
};
|
||||
|
||||
#include "sphSmooth.tcc"
|
||||
|
||||
#endif
|
Loading…
Add table
Add a link
Reference in a new issue