CosmoToolbox samples
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sample/scale.cpp
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sample/scale.cpp
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#include "yorick.hpp"
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using namespace CosmoTool;
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int main(int argc, char **argv)
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{
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uint32_t *dimList;
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uint32_t dimRank;
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ProgressiveInput<float> input = ProgressiveInput<float>::loadArrayProgressive("displacement.nc", dimList, dimRank);
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ProgressiveOutput<float> output = ProgressiveOutput<float>::saveArrayProgressive("scaledDispl.nc", dimList, dimRank);
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uint32_t N = 3 * dimList[1] * dimList[2] * dimList[3];
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for (uint32_t i = 0; i < N; i++)
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{
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output.put(input.read() * 500./.65);
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}
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return 0;
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}
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sample/testBQueue.cpp
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sample/testBQueue.cpp
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#include <iostream>
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#include "bqueue.hpp"
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using namespace std;
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int main(int argc, char **argv)
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{
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CosmoTool::BoundedQueue<int,int,100000> bq(4);
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for (int i = 10; i >= 0; i--)
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{
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bq.push(i, i);
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int *prio = bq.getPriorities();
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for (int j = 0; j < 4; j++)
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cout << prio[j] << " ";
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cout << endl;
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}
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for (int i = 1; i >= -2; i--)
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{
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bq.push(i, i);
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int *prio = bq.getPriorities();
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for (int j = 0; j < 4; j++)
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cout << prio[j] << " ";
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cout << endl;
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}
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return 0;
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}
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sample/testkd.cpp
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sample/testkd.cpp
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#include <ctime>
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#include <cassert>
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#include <cstdlib>
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#include <iostream>
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#include "mykdtree.hpp"
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#define NTRY 5000000
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#define ND 2
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using namespace std;
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using namespace CosmoTool;
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typedef KDTree<ND,char> MyTree;
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typedef KDCell<ND,char> MyCell;
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MyCell *findNearest(MyTree::coords& xc, MyCell *cells, uint32_t Ncells)
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{
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MyCell *near2 = 0;
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double R2 = INFINITY;
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for (int i = 0; i < Ncells; i++)
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{
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double d2 = 0;
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for (int j = 0; j < ND; j++)
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{
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double delta = xc[j]-cells[i].coord[j];
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d2 += delta*delta;
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}
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if (d2 < R2)
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{
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near2 = &cells[i];
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R2 = d2;
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}
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}
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return near2;
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}
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int main()
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{
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uint32_t Ncells = 100000;
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MyCell *cells = new MyCell[Ncells];
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for (int i = 0; i < Ncells; i++)
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{
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cells[i].active = true;
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for (int l = 0; l < ND; l++)
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cells[i].coord[l] = drand48();
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}
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MyTree tree(cells, Ncells);
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MyTree::coords *xc = new MyTree::coords[NTRY];
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cout << "Generating seeds..." << endl;
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for (int k = 0; k < NTRY; k++)
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{
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for (int l = 0; l < ND; l++)
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xc[k][l] = drand48();
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}
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// Check consistency
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cout << "Check consistency..." << endl;
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#if 0
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for (int k = 0; k < NTRY; k++) {
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MyCell *near = tree.getNearestNeighbour(xc[k]);
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MyCell *near2 = findNearest(xc[k], cells, Ncells);
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assert(near == near2);
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}
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#endif
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cout << "Check timing..." << endl;
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// Check timing
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clock_t startTimer = clock();
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for (int k = 0; k < NTRY; k++) {
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MyCell *near = tree.getNearestNeighbour(xc[k]);
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}
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clock_t endTimer = clock();
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clock_t delta = endTimer-startTimer;
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double myTime = delta*1.0/CLOCKS_PER_SEC * 1000000.0;
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cout << "KDTree search/sec = " << myTime/NTRY << " us" << endl;
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startTimer = clock();
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for (int k = 0; k < NTRY; k++) {
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MyCell *near = findNearest(xc[k], cells, Ncells);
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}
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endTimer = clock();
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delta = endTimer-startTimer;
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myTime = delta*1.0/CLOCKS_PER_SEC * 1000000.0;
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cout << "Direct search/sec = " << myTime/NTRY << " us" << endl;
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return 0;
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}
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sample/testkd2.cpp
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sample/testkd2.cpp
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#include <ctime>
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#include <cassert>
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#include <cstdlib>
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#include <iostream>
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#include "mykdtree.hpp"
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#define NTRY 3
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#define ND 2
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using namespace std;
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using namespace CosmoTool;
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typedef KDTree<ND,char> MyTree;
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typedef KDCell<ND,char> MyCell;
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MyCell *findNearest(MyTree::coords& xc, MyCell *cells, uint32_t Ncells)
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{
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MyCell *near2 = 0;
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double R2 = INFINITY;
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for (int i = 0; i < Ncells; i++)
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{
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double d2 = 0;
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for (int j = 0; j < ND; j++)
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{
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double delta = xc[j]-cells[i].coord[j];
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d2 += delta*delta;
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}
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if (d2 < R2)
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{
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near2 = &cells[i];
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R2 = d2;
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}
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}
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return near2;
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}
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int main()
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{
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uint32_t Ncells = 100000;
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MyCell *cells = new MyCell[Ncells];
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for (int i = 0; i < Ncells; i++)
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{
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cells[i].active = true;
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for (int l = 0; l < ND; l++)
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cells[i].coord[l] = drand48();
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}
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MyTree tree(cells, Ncells);
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MyTree::coords *xc = new MyTree::coords[NTRY];
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cout << "Generating seeds..." << endl;
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for (int k = 0; k < NTRY; k++)
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{
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for (int l = 0; l < ND; l++)
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xc[k][l] = drand48();
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}
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// Check consistency
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cout << "Check consistency..." << endl;
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MyCell **ngb = new MyCell *[12];
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for (int k = 0; k < NTRY; k++) {
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cout << "Seed = " << xc[k][0] << " " << xc[k][1] << " " << xc[k][2] << endl;
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tree.getNearestNeighbours(xc[k], 12, ngb);
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for (uint32_t i = 0; i < 12; i++)
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{
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double d2 = 0;
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for (int l = 0; l < 3; l++)
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d2 += ({double delta = xc[k][l] - ngb[i]->coord[l]; delta*delta;});
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cout << ngb[i]->coord[0] << " " << ngb[i]->coord[1] << " " << ngb[i]->coord[2] << " " << sqrt(d2) << endl;
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}
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}
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return 0;
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}
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