Preliminary simple BSP tree, without automatic retriangulation

This commit is contained in:
Guilhem Lavaux 2012-06-10 19:04:00 -04:00
parent 134f4413eb
commit 0bbc9fe5eb
3 changed files with 282 additions and 0 deletions

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sample/testBSP.cpp Normal file
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#include "bsp_simple.hpp"
int main(int argc, char **argv)
{
CosmoTool::simple_bsp::BSP<int, double, 2> bsp;
double p[5][2] = { { 0, 0}, {1, 0}, {1, 1}, {0, 1}, {0, 0} };
for (int q = 0; q < 4; q++)
bsp.insert(p+q, p+q+2, q);
return 0;
}

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src/bsp_simple.hpp Normal file
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#ifndef __COSMOTOOL_SIMPLE_BSP_HPP
#define __COSMOTOOL_SIMPLE_BSP_HPP
#include <stdlib.h>
#include <cmath>
#include "algo.hpp"
#include <queue>
#include <exception>
namespace CosmoTool
{
namespace simple_bsp
{
template<typename T, typename PType, int N>
struct space
{
typedef T data_t;
typedef PType point_t;
typedef PType coord_t[N];
static const int dim = N;
};
template<typename SType>
struct Plane
{
typename SType::coord_t n;
typename SType::point_t d;
};
template<typename SType>
typename SType::point_t dot_product(const typename SType::coord_t& c1,
const typename SType::coord_t& c2)
{
typename SType::point_t A = 0;
for(int j = 0; j < SType::dim; j++)
A += c1[j]*c2[j];
return A;
}
template<typename SType>
struct Node {
Plane<SType> plane;
Node<SType> *minus, *plus;
typename SType::data_t data;
};
template<typename SType>
void normal2(typename SType::coord_t p[2], typename SType::coord_t& n)
{
typename SType::point_t d;
using CosmoTool::square;
n[0] = p[1][1]-p[0][1];
n[1] = -p[1][0]+p[0][0];
d = std::sqrt(square(n[0])+square(n[1]));
n[0] /= d;
n[1] /= d;
}
template<typename SType>
void normal3(typename SType::coord_t p[3], typename SType::coord_t& n)
{
typename SType::point_t delta0[3] = { p[1][0] - p[0][0], p[1][1] - p[0][1], p[1][2] - p[0][2] };
typename SType::point_t delta1[3] = { p[2][0] - p[0][0], p[2][1] - p[0][1], p[2][2] - p[0][2] };
typename SType::point_t d;
using CosmoTool::square;
n[0] = delta0[1] * delta1[2] - delta0[2] * delta1[1];
n[1] = delta0[2] * delta1[0] - delta0[0] * delta1[2];
n[2] = delta0[0] * delta1[1] - delta0[1] * delta1[0];
d = std::sqrt(square(n[0]) + square(n[1]) + square(n[2]));
n[0] /= d;
n[1] /= d;
n[2] /= d;
}
template<typename SType>
struct Facet
{
typename SType::coord_t p[SType::dim];
typename SType::data_t data;
void center(typename SType::coord_t& c)
{
for (int j = 0; j < SType::dim; j++)
{
c[j] = 0;
for (int i = 0; i < SType::dim; i++)
{
c[j] += p[i][j];
}
c[j] /= SType::dim+1;
}
}
void normal(typename SType::coord_t& n)
{
if (SType::dim==2)
{
normal2<SType>(p, n);
return;
}
if (SType::dim == 3)
{
normal3<SType>(p, n);
return;
}
abort();
}
};
class InvalidPoint: public std::exception
{
};
template<typename T, typename PType, int N>
class BSP
{
public:
typedef space<T, PType, N> space_t;
typedef Plane<space_t> plane_t;
typedef Node<space_t> node_t;
node_t *root;
std::queue<node_t *> allocated;
BSP() throw();
~BSP();
void insert(Facet<space_t>& facet);
template<typename PIterator>
void insert(PIterator b, PIterator e, T data)
{
Facet<space_t> f;
int q = 0;
while (b != e && q < N+1)
{
for (int j = 0; j < N; j++)
f.p[q][j] = (*b)[j];
++b;
++q;
}
if (q != N)
throw InvalidPoint();
f.data = data;
insert(f);
}
};
};
};
#include "bsp_simple.tcc"
#endif

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src/bsp_simple.tcc Normal file
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#include <list>
#include <queue>
namespace CosmoTool
{
namespace simple_bsp
{
template<typename T, typename PType, int N>
BSP<T,PType,N>::BSP()
throw()
{
root = 0;
}
template<typename T, typename PType, int N>
BSP<T,PType,N>::~BSP()
{
while (!allocated.empty())
{
node_t *r = allocated.front();
allocated.pop();
delete r;
}
}
template<typename T, typename PType, int N>
void BSP<T,PType,N>::insert(Facet<space_t>& f)
{
std::list<node_t **> subtrees;
std::list<node_t **> leaf_insert;
if (root != 0)
subtrees.push_back(&root);
else
leaf_insert.push_back(&root);
// Find the point of insertion. Do not bother to split triangle for this
// implementation.
while (!subtrees.empty())
{
std::list<node_t **> new_subtrees;
typename std::list<node_t **>::iterator iter = subtrees.begin();
while (iter != subtrees.end())
{
typename space_t::point_t dp;
bool cond_plus = false, cond_minus = false;
node_t *current = *(*iter);
for (int j = 0; j < N; j++)
{
dp = dot_product<space_t>(f.p[j],current->plane.n) + current->plane.d;
cond_plus = cond_plus || (dp > 0);
cond_minus = cond_minus || (dp <= 0);
}
bool joint = cond_plus && cond_minus;
bool not_joint = (!cond_plus) && (!cond_minus);
if (joint || not_joint)
{
// Crawl and add another subtree
*iter = &(current->minus);
if (current->plus != 0)
new_subtrees.push_back(&current->plus);
else
leaf_insert.push_back(&current->plus);
}
else
{
if (cond_plus)
*iter = &current->plus;
else
*iter = &current->minus;
}
if (*(*iter) == 0)
{
leaf_insert.push_back(*iter);
iter = subtrees.erase(iter);
}
else
++iter;
}
if (!new_subtrees.empty())
subtrees.splice(subtrees.end(), new_subtrees);
}
node_t * current = new node_t;
f.normal(current->plane.n);
current->plane.d = -dot_product<space_t>((f.p[0]),current->plane.n);
for (typename std::list<node_t **>::iterator i = leaf_insert.begin();
i != leaf_insert.end();
++i)
*(*i) = current;
allocated.push(current);
}
};
};