2012-05-19 00:16:13 +02:00
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#ifndef __COSMO_POOL_HPP
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#define __COSMO_POOL_HPP
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#include <list>
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#include "config.hpp"
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namespace CosmoTool
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{
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template<typename T>
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struct PoolNode
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{
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T *data;
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uint32_t last_free, size;
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PoolNode<T> *next;
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};
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2012-05-21 20:19:36 +02:00
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template<typename T> class MemoryPool;
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2012-05-20 15:22:02 +02:00
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template<typename T>
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class MemoryIterator
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{
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private:
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2012-05-21 20:19:36 +02:00
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friend class MemoryPool<T>;
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2012-05-20 15:22:02 +02:00
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PoolNode<T> *cur, *previous;
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uint32_t in_node;
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MemoryIterator(PoolNode<T> *h)
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{
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cur = h;
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previous = h;
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in_node = 0;
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}
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public:
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MemoryIterator() { cur = 0; }
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~MemoryIterator() {}
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const MemoryIterator& operator=(const MemoryIterator& i)
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{
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cur = i.cur;
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previous = i.previous;
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in_node = i.in_node;
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}
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2012-05-21 20:19:36 +02:00
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bool operator==(const MemoryIterator& i) const
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2012-05-20 15:22:02 +02:00
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{
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return (cur == i.cur) && (in_node == i.in_node);
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}
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MemoryIterator& operator++()
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{
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if (cur == 0)
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return *this;
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in_node++;
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if (in_node == cur->size)
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{
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in_node = 0;
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previous = cur;
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cur = cur->next;
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}
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return *this;
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}
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T& operator*()
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{
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return cur->data[in_node];
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}
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T& operator->()
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{
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return cur->data[in_node];
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}
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};
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2012-05-19 00:16:13 +02:00
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// This is bare simple memory pools
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template<typename T>
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class MemoryPool
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{
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private:
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uint32_t m_allocSize;
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PoolNode<T> *head, *current;
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2012-05-21 20:19:36 +02:00
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typedef MemoryIterator<T> iterator;
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2012-05-19 00:16:13 +02:00
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public:
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MemoryPool(uint32_t allocSize)
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: m_allocSize(allocSize), head(0), current(0) {}
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~MemoryPool()
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{
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free_all();
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}
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void free_all()
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{
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PoolNode<T> *node = head;
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while (node != 0)
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{
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PoolNode<T> *next = node->next;
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delete[] node->data;
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delete node;
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node = next;
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}
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current = head = 0;
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}
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T *alloc()
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{
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T *ret = alloc_in_node();
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return (ret == 0) ? alloc_new_in_node() : ret;
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}
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2012-05-20 15:22:02 +02:00
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iterator begin()
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{
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return iterator(head);
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}
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iterator end()
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{
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return iterator(0);
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}
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2012-05-19 00:16:13 +02:00
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protected:
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T *alloc_in_node()
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{
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if (current == 0 || current->last_free == current->size)
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return 0;
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return ¤t->data[current->last_free++];
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}
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T *alloc_new_in_node()
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{
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PoolNode<T> *newNode = new PoolNode<T>;
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if (newNode == 0)
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return 0;
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newNode->last_free = 1;
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newNode->size = m_allocSize;
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newNode->data = new T[m_allocSize];
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if (newNode->data == 0)
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{
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delete newNode;
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return 0;
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}
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newNode->next = 0;
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if (current == 0)
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current = head = newNode;
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else
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{
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current->next = newNode;
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current = newNode;
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}
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return &newNode->data[0];
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}
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};
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};
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#endif
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