cosmotool/src/mykdtree.hpp

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#ifndef __HV_KDTREE_HPP
#define __HV_KDTREE_HPP
#include <cmath>
#include "config.hpp"
#include "bqueue.hpp"
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namespace CosmoTool {
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template<int N, typename CType = ComputePrecision>
struct KDDef
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{
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typedef CType CoordType;
typedef float KDCoordinates[N];
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};
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template<int N, typename ValType, typename CType = ComputePrecision>
struct KDCell
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{
bool active;
ValType val;
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typename KDDef<N,CType>::KDCoordinates coord;
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};
class NotEnoughCells: public Exception
{
public:
NotEnoughCells() : Exception() {}
~NotEnoughCells() throw () {}
};
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template<int N, typename ValType, typename CType = ComputePrecision>
struct KDTreeNode
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{
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KDCell<N,ValType,CType> *value;
KDTreeNode<N,ValType,CType> *children[2];
typename KDDef<N,CType>::KDCoordinates minBound, maxBound;
#ifdef __KD_TREE_NUMNODES
uint32_t numNodes;
#endif
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};
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template<int N, typename ValType, typename CType = ComputePrecision>
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class RecursionInfoCells
{
public:
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typename KDDef<N,CType>::KDCoordinates x;
typename KDDef<N,CType>::CoordType r, r2;
KDCell<N, ValType,CType> **cells;
typename KDDef<N,CType>::CoordType *distances;
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uint32_t currentRank;
uint32_t numCells;
};
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template<int N, typename ValType, typename CType = ComputePrecision>
class RecursionMultipleInfo
{
public:
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const typename KDDef<N,CType>::KDCoordinates& x;
BoundedQueue< KDCell<N,ValType,CType> *, typename KDDef<N,CType>::CoordType> queue;
int traversed;
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RecursionMultipleInfo(const typename KDDef<N,CType>::KDCoordinates& rx,
KDCell<N,ValType,CType> **cells,
uint32_t numCells)
: x(rx), queue(cells, numCells, INFINITY),traversed(0)
{
}
};
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template<int N, typename ValType, typename CType = ComputePrecision>
class KDTree
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{
public:
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typedef typename KDDef<N,CType>::CoordType CoordType;
typedef typename KDDef<N>::KDCoordinates coords;
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typedef KDCell<N,ValType,CType> Cell;
typedef KDTreeNode<N,ValType,CType> Node;
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KDTree(Cell *cells, uint32_t Ncells);
~KDTree();
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uint32_t getIntersection(const coords& x, CoordType r,
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Cell **cells,
uint32_t numCells)
throw (NotEnoughCells);
uint32_t getIntersection(const coords& x, CoordType r,
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Cell **cells,
CoordType *distances,
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uint32_t numCells)
throw (NotEnoughCells);
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Cell *getNearestNeighbour(const coords& x);
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void getNearestNeighbours(const coords& x, uint32_t NumCells,
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Cell **cells);
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void getNearestNeighbours(const coords& x, uint32_t NumCells,
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Cell **cells,
CoordType *distances);
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Node *getRoot() { return root; }
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void optimize();
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Node *getAllNodes() { return nodes; }
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uint32_t getNumNodes() const { return lastNode; }
uint32_t countActives() const;
#ifdef __KD_TREE_NUMNODES
uint32_t getNumberInNode(const Node *n) const { return n->numNodes; }
#else
uint32_t getNumberInNode(const Node *n) const {
if (n == 0)
return 0;
return 1+getNumberInNode(n->children[0])+getNumberInNode(n->children[1]);
}
#endif
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protected:
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Node *nodes;
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uint32_t numNodes;
uint32_t lastNode;
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Node *root;
Cell **sortingHelper;
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Node *buildTree(Cell **cell0,
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uint32_t NumCells,
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uint32_t depth,
coords minBound,
coords maxBound);
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void recursiveIntersectionCells(RecursionInfoCells<N,ValType, CType>& info,
Node *node,
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int level)
throw (NotEnoughCells);
CoordType computeDistance(const Cell *cell, const coords& x) const;
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void recursiveNearest(Node *node,
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int level,
const coords& x,
CoordType& R2,
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Cell*& cell);
void recursiveMultipleNearest(RecursionMultipleInfo<N,ValType,CType>& info, Node *node,
int level);
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};
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template<int N, typename T, typename CType>
uint32_t gatherActiveCells(KDCell<N,T,CType> **cells, uint32_t numCells);
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};
#include "mykdtree.tcc"
#endif