JaxPM/jaxpm/pm.py
2024-07-09 17:45:28 -04:00

100 lines
3.3 KiB
Python

import jax
import jax.numpy as jnp
import jax_cosmo as jc
from jax.sharding import PartitionSpec as P
from jaxpm.growth import dGfa, growth_factor, growth_rate
from jaxpm.kernels import (PGD_kernel, fftk, gradient_kernel, laplace_kernel,
longrange_kernel)
from jaxpm.painting import cic_paint, cic_read
from jaxpm.distributed import fft3d, ifft3d, autoshmap, get_local_shape
from functools import partial
def pm_forces(positions, mesh_shape=None, delta=None, r_split=0):
"""
Computes gravitational forces on particles using a PM scheme
"""
if mesh_shape is None:
mesh_shape = delta.shape
kvec = fftk(mesh_shape)
if delta is None:
delta_k = fft3d(cic_paint(jnp.zeros(mesh_shape), positions))
else:
delta_k = fft3d(delta)
# Computes gravitational potential
pot_k = delta_k * laplace_kernel(kvec) * longrange_kernel(kvec,
r_split=r_split)
# Computes gravitational forces
return jnp.stack([
cic_read(ifft3d(gradient_kernel(kvec, i) * pot_k), positions)
for i in range(3)
],
axis=-1)
def lpt(cosmo, initial_conditions, a, particles_shape=None):
"""
Computes first order LPT displacement
"""
if particles_shape is None:
particles_shape = initial_conditions.shape
local_mesh_shape = get_local_shape(particles_shape)
displacement = autoshmap(
partial(jnp.zeros, shape=local_mesh_shape+[3], dtype='float32'),
in_specs=(),
out_specs=P('x', 'y'))() # yapf: disable
initial_force = pm_forces(displacement, delta=initial_conditions)
a = jnp.atleast_1d(a)
dx = growth_factor(cosmo, a) * initial_force
p = a**2 * growth_rate(cosmo, a) * jnp.sqrt(jc.background.Esqr(cosmo,
a)) * dx
f = a**2 * jnp.sqrt(jc.background.Esqr(cosmo, a)) * dGfa(cosmo,
a) * initial_force
return dx, p, f
def linear_field(mesh_shape, box_size, pk, seed):
"""
Generate initial conditions.
"""
kvec = fftk(mesh_shape)
kmesh = sum((kk / box_size[i] * mesh_shape[i])**2
for i, kk in enumerate(kvec))**0.5
pkmesh = pk(kmesh) * (mesh_shape[0] * mesh_shape[1] * mesh_shape[2]) / (
box_size[0] * box_size[1] * box_size[2])
# Initialize a random field with one slice on each gpu
local_mesh_shape = get_local_shape(mesh_shape)
field = autoshmap(
partial(jax.random.normal, shape=local_mesh_shape, dtype='float32'),
in_specs=P(None),
out_specs=P('x', 'y'))(seed) # yapf: disable
field = fft3d(field) * pkmesh**0.5
field = ifft3d(field)
return field
def make_ode_fn(mesh_shape):
def nbody_ode(state, a, cosmo):
"""
state is a tuple (position, velocities)
"""
pos, vel = state
forces = pm_forces(pos, mesh_shape=mesh_shape) * 1.5 * cosmo.Omega_m
# Computes the update of position (drift)
dpos = 1. / (a**3 * jnp.sqrt(jc.background.Esqr(cosmo, a))) * vel
# Computes the update of velocity (kick)
dvel = 1. / (a**2 * jnp.sqrt(jc.background.Esqr(cosmo, a))) * forces
return dpos, dvel
return nbody_ode