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https://github.com/DifferentiableUniverseInitiative/JaxPM.git
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pm.py no longer uses global mesh
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parent
56ffd263f6
commit
80c56dced5
1 changed files with 27 additions and 14 deletions
41
jaxpm/pm.py
41
jaxpm/pm.py
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@ -14,17 +14,23 @@ from jaxpm.kernels import (PGD_kernel, fftk, gradient_kernel, laplace_kernel,
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from jaxpm.painting import cic_paint, cic_paint_dx, cic_read, cic_read_dx
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from jaxpm.painting import cic_paint, cic_paint_dx, cic_read, cic_read_dx
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def pm_forces(positions, mesh_shape=None, delta=None, r_split=0, halo_size=0):
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def pm_forces(positions,
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mesh_shape=None,
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delta=None,
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r_split=0,
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halo_size=0,
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sharding=None):
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"""
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"""
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Computes gravitational forces on particles using a PM scheme
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Computes gravitational forces on particles using a PM scheme
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"""
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"""
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if mesh_shape is None:
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if mesh_shape is None:
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assert (delta is not None
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assert (delta is not None),\
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), "If mesh_shape is not provided, delta should be provided"
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"If mesh_shape is not provided, delta should be provided"
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mesh_shape = delta.shape
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mesh_shape = delta.shape
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if delta is None:
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if delta is None:
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delta_k = fft3d(cic_paint_dx(positions, halo_size=halo_size))
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delta_k = fft3d(
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cic_paint_dx(positions, halo_size=halo_size, sharding=sharding))
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else:
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else:
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delta_k = fft3d(delta)
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delta_k = fft3d(delta)
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@ -35,7 +41,8 @@ def pm_forces(positions, mesh_shape=None, delta=None, r_split=0, halo_size=0):
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# Computes gravitational forces
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# Computes gravitational forces
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forces = jnp.stack([
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forces = jnp.stack([
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cic_read_dx(ifft3d(gradient_kernel(kvec, i) * pot_k),
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cic_read_dx(ifft3d(gradient_kernel(kvec, i) * pot_k),
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halo_size=halo_size) for i in range(3)
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halo_size=halo_size,
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sharding=sharding) for i in range(3)
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],
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],
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axis=-1)
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axis=-1)
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@ -77,20 +84,25 @@ def lpt2_source(mesh_size, initial_conditions):
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return source
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return source
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def lpt(cosmo, initial_conditions, a, halo_size=0):
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def lpt(cosmo, initial_conditions, a, halo_size=0, sharding=None):
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"""
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"""
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Computes first order LPT displacement
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Computes first order LPT displacement
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"""
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"""
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local_mesh_shape = (*get_local_shape(initial_conditions.shape), 3)
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gpu_mesh = sharding.mesh if sharding is not None else None
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spec = sharding.spec if sharding is not None else P()
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local_mesh_shape = (*get_local_shape(initial_conditions.shape, sharding),
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3)
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displacement = autoshmap(
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displacement = autoshmap(
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partial(jnp.zeros, shape=(local_mesh_shape), dtype='float32'),
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partial(jnp.zeros, shape=(local_mesh_shape), dtype='float32'),
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gpu_mesh=gpu_mesh,
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in_specs=(),
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in_specs=(),
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out_specs=P('x', 'y'))() # yapf: disable
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out_specs=spec)() # yapf: disable
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initial_force = pm_forces(displacement,
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initial_force = pm_forces(displacement,
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delta=initial_conditions,
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delta=initial_conditions,
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halo_size=halo_size)
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halo_size=halo_size,
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sharding=sharding)
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a = jnp.atleast_1d(a)
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a = jnp.atleast_1d(a)
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dx = growth_factor(cosmo, a) * initial_force
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dx = growth_factor(cosmo, a) * initial_force
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p = a**2 * growth_rate(cosmo, a) * jnp.sqrt(jc.background.Esqr(cosmo,
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p = a**2 * growth_rate(cosmo, a) * jnp.sqrt(jc.background.Esqr(cosmo,
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@ -133,12 +145,12 @@ def lpt2(cosmo, initial_conditions, dx, p, f, a, halo_size=0):
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return dx, p, f
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return dx, p, f
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def linear_field(mesh_shape, box_size, pk, seed):
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def linear_field(mesh_shape, box_size, pk, seed, sharding=None):
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"""
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"""
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Generate initial conditions.
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Generate initial conditions.
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"""
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"""
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# Initialize a random field with one slice on each gpu
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# Initialize a random field with one slice on each gpu
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field = normal_field(mesh_shape, seed=seed)
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field = normal_field(mesh_shape, seed=seed, sharding=sharding)
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field = fft3d(field)
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field = fft3d(field)
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kvec = fftk(field)
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kvec = fftk(field)
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kmesh = sum((kk / box_size[i] * mesh_shape[i])**2
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kmesh = sum((kk / box_size[i] * mesh_shape[i])**2
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@ -151,7 +163,7 @@ def linear_field(mesh_shape, box_size, pk, seed):
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return field
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return field
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def make_ode_fn(mesh_shape, halo_size=0):
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def make_ode_fn(mesh_shape, halo_size=0, sharding=None):
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def nbody_ode(state, a, cosmo):
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def nbody_ode(state, a, cosmo):
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"""
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"""
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@ -159,8 +171,9 @@ def make_ode_fn(mesh_shape, halo_size=0):
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"""
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"""
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pos, vel = state
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pos, vel = state
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forces = pm_forces(pos, mesh_shape=mesh_shape,
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forces = pm_forces(
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halo_size=halo_size) * 1.5 * cosmo.Omega_m
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pos, mesh_shape=mesh_shape, halo_size=halo_size,
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sharding=sharding) * 1.5 * cosmo.Omega_m
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# Computes the update of position (drift)
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# Computes the update of position (drift)
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dpos = 1. / (a**3 * jnp.sqrt(jc.background.Esqr(cosmo, a))) * vel
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dpos = 1. / (a**3 * jnp.sqrt(jc.background.Esqr(cosmo, a))) * vel
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