Fix seed for distributed normal

This commit is contained in:
Wassim KABALAN 2024-07-18 12:43:24 +02:00
parent 7501b5bc6d
commit 7f48cfa8af
2 changed files with 22 additions and 7 deletions

View file

@ -131,3 +131,22 @@ def get_local_shape(mesh_shape):
return [
mesh_shape[0] // pdims[0], mesh_shape[1] // pdims[1], mesh_shape[2]
]
def normal_field(mesh_shape, seed=None):
"""Generate a Gaussian random field with the given power spectrum."""
if distributed and not (mesh_lib.thread_resources.env.physical_mesh.empty):
local_mesh_shape = get_local_shape(mesh_shape)
if seed is None:
key = None
else:
size = jax.process_count()
rank = jax.process_index()
key = jax.random.split(seed, size)[rank]
return autoshmap(
partial(jax.random.normal, shape=local_mesh_shape, dtype='float32'),
in_specs=P(None),
out_specs=P('x', 'y'))(key) # yapf: disable
else:
return jax.random.normal(shape=mesh_shape, key=seed)