JaxPM/tests/test_distributed_pm.py

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from conftest import initialize_distributed , compare_sharding
jaxdecomp proto (#21) * adding example of distributed solution * put back old functgion * update formatting * add halo exchange and slice pad * apply formatting * implement distributed optimized cic_paint * Use new cic_paint with halo * Fix seed for distributed normal * Wrap interpolation function to avoid all gather * Return normal order frequencies for single GPU * add example * format * add optimised bench script * times in ms * add lpt2 * update benchmark and add slurm * Visualize only final field * Update scripts/distributed_pm.py Co-authored-by: Francois Lanusse <EiffL@users.noreply.github.com> * Adjust pencil type for frequencies * fix painting issue with slabs * Shared operation in fourrier space now take inverted sharding axis for slabs * add assert to make pyright happy * adjust test for hpc-plotter * add PMWD test * bench * format * added github workflow * fix formatting from main * Update for jaxDecomp pure JAX * revert single halo extent change * update for latest jaxDecomp * remove fourrier_space in autoshmap * make normal_field work with single controller * format * make distributed pm work in single controller * merge bench_pm * update to leapfrog * add a strict dependency on jaxdecomp * global mesh no longer needed * kernels.py no longer uses global mesh * quick fix in distributed * pm.py no longer uses global mesh * painting.py no longer uses global mesh * update demo script * quick fix in kernels * quick fix in distributed * update demo * merge hugos LPT2 code * format * Small fix * format * remove duplicate get_ode_fn * update visualizer * update compensate CIC * By default check_rep is false for shard_map * remove experimental distributed code * update PGDCorrection and neural ode to use new fft3d * jaxDecomp pfft3d promotes to complex automatically * remove deprecated stuff * fix painting issue with read_cic * use jnp interp instead of jc interp * delete old slurms * add notebook examples * apply formatting * add distributed zeros * fix code in LPT2 * jit cic_paint * update notebooks * apply formating * get local shape and zeros can be used by users * add a user facing function to create uniform particle grid * use jax interp instead of jax_cosmo * use float64 for enmeshing * Allow applying weights with relative cic paint * Weights can be traced * remove script folder * update example notebooks * delete outdated design file * add readme for tutorials * update readme * fix small error * forgot particles in multi host * clarifying why cic_paint_dx is slower * clarifying the halo size dependence on the box size * ability to choose snapshots number with MultiHost script * Adding animation notebook * Put plotting in package * Add finite difference laplace kernel + powerspec functions from Hugo Co-authored-by: Hugo Simonfroy <hugo.simonfroy@gmail.com> * Put plotting utils in package * By default use absoulute painting with * update code * update notebooks * add tests * Upgrade setup.py to pyproject * Format * format tests * update test dependencies * add test workflow * fix deprecated FftType in jaxpm.kernels * Add aboucaud comments * JAX version is 0.4.35 until Diffrax new release * add numpy explicitly as dependency for tests * fix install order for tests * add numpy to be installed * enforce no build isolation for fastpm * pip install jaxpm test without build isolation * bump jaxdecomp version * revert test workflow * remove outdated tests --------- Co-authored-by: EiffL <fr.eiffel@gmail.com> Co-authored-by: Francois Lanusse <EiffL@users.noreply.github.com> Co-authored-by: Wassim KABALAN <wassim@apc.in2p3.fr> Co-authored-by: Hugo Simonfroy <hugo.simonfroy@gmail.com> Former-commit-id: 8c2e823d4669eac712089bf7f85ffb7912e8232d
2024-12-20 11:44:02 +01:00
initialize_distributed() # ignore : E402
import jax # noqa : E402
import jax.numpy as jnp # noqa : E402
import pytest # noqa : E402
from diffrax import SaveAt # noqa : E402
from diffrax import Dopri5, ODETerm, PIDController, diffeqsolve
from helpers import MSE # noqa : E402
from jax import lax # noqa : E402
from jax.experimental.multihost_utils import process_allgather # noqa : E402
from jax.sharding import NamedSharding
from jax.sharding import PartitionSpec as P # noqa : E402
from jaxpm.pm import pm_forces # noqa : E402
from jaxpm.distributed import uniform_particles , fft3d # noqa : E402
jaxdecomp proto (#21) * adding example of distributed solution * put back old functgion * update formatting * add halo exchange and slice pad * apply formatting * implement distributed optimized cic_paint * Use new cic_paint with halo * Fix seed for distributed normal * Wrap interpolation function to avoid all gather * Return normal order frequencies for single GPU * add example * format * add optimised bench script * times in ms * add lpt2 * update benchmark and add slurm * Visualize only final field * Update scripts/distributed_pm.py Co-authored-by: Francois Lanusse <EiffL@users.noreply.github.com> * Adjust pencil type for frequencies * fix painting issue with slabs * Shared operation in fourrier space now take inverted sharding axis for slabs * add assert to make pyright happy * adjust test for hpc-plotter * add PMWD test * bench * format * added github workflow * fix formatting from main * Update for jaxDecomp pure JAX * revert single halo extent change * update for latest jaxDecomp * remove fourrier_space in autoshmap * make normal_field work with single controller * format * make distributed pm work in single controller * merge bench_pm * update to leapfrog * add a strict dependency on jaxdecomp * global mesh no longer needed * kernels.py no longer uses global mesh * quick fix in distributed * pm.py no longer uses global mesh * painting.py no longer uses global mesh * update demo script * quick fix in kernels * quick fix in distributed * update demo * merge hugos LPT2 code * format * Small fix * format * remove duplicate get_ode_fn * update visualizer * update compensate CIC * By default check_rep is false for shard_map * remove experimental distributed code * update PGDCorrection and neural ode to use new fft3d * jaxDecomp pfft3d promotes to complex automatically * remove deprecated stuff * fix painting issue with read_cic * use jnp interp instead of jc interp * delete old slurms * add notebook examples * apply formatting * add distributed zeros * fix code in LPT2 * jit cic_paint * update notebooks * apply formating * get local shape and zeros can be used by users * add a user facing function to create uniform particle grid * use jax interp instead of jax_cosmo * use float64 for enmeshing * Allow applying weights with relative cic paint * Weights can be traced * remove script folder * update example notebooks * delete outdated design file * add readme for tutorials * update readme * fix small error * forgot particles in multi host * clarifying why cic_paint_dx is slower * clarifying the halo size dependence on the box size * ability to choose snapshots number with MultiHost script * Adding animation notebook * Put plotting in package * Add finite difference laplace kernel + powerspec functions from Hugo Co-authored-by: Hugo Simonfroy <hugo.simonfroy@gmail.com> * Put plotting utils in package * By default use absoulute painting with * update code * update notebooks * add tests * Upgrade setup.py to pyproject * Format * format tests * update test dependencies * add test workflow * fix deprecated FftType in jaxpm.kernels * Add aboucaud comments * JAX version is 0.4.35 until Diffrax new release * add numpy explicitly as dependency for tests * fix install order for tests * add numpy to be installed * enforce no build isolation for fastpm * pip install jaxpm test without build isolation * bump jaxdecomp version * revert test workflow * remove outdated tests --------- Co-authored-by: EiffL <fr.eiffel@gmail.com> Co-authored-by: Francois Lanusse <EiffL@users.noreply.github.com> Co-authored-by: Wassim KABALAN <wassim@apc.in2p3.fr> Co-authored-by: Hugo Simonfroy <hugo.simonfroy@gmail.com> Former-commit-id: 8c2e823d4669eac712089bf7f85ffb7912e8232d
2024-12-20 11:44:02 +01:00
from jaxpm.painting import cic_paint, cic_paint_dx # noqa : E402
from jaxpm.pm import lpt, make_diffrax_ode # noqa : E402
from jaxdecomp import ShardedArray # noqa : E402
from functools import partial # noqa : E402
import jax_cosmo as jc # noqa : E402
jaxdecomp proto (#21) * adding example of distributed solution * put back old functgion * update formatting * add halo exchange and slice pad * apply formatting * implement distributed optimized cic_paint * Use new cic_paint with halo * Fix seed for distributed normal * Wrap interpolation function to avoid all gather * Return normal order frequencies for single GPU * add example * format * add optimised bench script * times in ms * add lpt2 * update benchmark and add slurm * Visualize only final field * Update scripts/distributed_pm.py Co-authored-by: Francois Lanusse <EiffL@users.noreply.github.com> * Adjust pencil type for frequencies * fix painting issue with slabs * Shared operation in fourrier space now take inverted sharding axis for slabs * add assert to make pyright happy * adjust test for hpc-plotter * add PMWD test * bench * format * added github workflow * fix formatting from main * Update for jaxDecomp pure JAX * revert single halo extent change * update for latest jaxDecomp * remove fourrier_space in autoshmap * make normal_field work with single controller * format * make distributed pm work in single controller * merge bench_pm * update to leapfrog * add a strict dependency on jaxdecomp * global mesh no longer needed * kernels.py no longer uses global mesh * quick fix in distributed * pm.py no longer uses global mesh * painting.py no longer uses global mesh * update demo script * quick fix in kernels * quick fix in distributed * update demo * merge hugos LPT2 code * format * Small fix * format * remove duplicate get_ode_fn * update visualizer * update compensate CIC * By default check_rep is false for shard_map * remove experimental distributed code * update PGDCorrection and neural ode to use new fft3d * jaxDecomp pfft3d promotes to complex automatically * remove deprecated stuff * fix painting issue with read_cic * use jnp interp instead of jc interp * delete old slurms * add notebook examples * apply formatting * add distributed zeros * fix code in LPT2 * jit cic_paint * update notebooks * apply formating * get local shape and zeros can be used by users * add a user facing function to create uniform particle grid * use jax interp instead of jax_cosmo * use float64 for enmeshing * Allow applying weights with relative cic paint * Weights can be traced * remove script folder * update example notebooks * delete outdated design file * add readme for tutorials * update readme * fix small error * forgot particles in multi host * clarifying why cic_paint_dx is slower * clarifying the halo size dependence on the box size * ability to choose snapshots number with MultiHost script * Adding animation notebook * Put plotting in package * Add finite difference laplace kernel + powerspec functions from Hugo Co-authored-by: Hugo Simonfroy <hugo.simonfroy@gmail.com> * Put plotting utils in package * By default use absoulute painting with * update code * update notebooks * add tests * Upgrade setup.py to pyproject * Format * format tests * update test dependencies * add test workflow * fix deprecated FftType in jaxpm.kernels * Add aboucaud comments * JAX version is 0.4.35 until Diffrax new release * add numpy explicitly as dependency for tests * fix install order for tests * add numpy to be installed * enforce no build isolation for fastpm * pip install jaxpm test without build isolation * bump jaxdecomp version * revert test workflow * remove outdated tests --------- Co-authored-by: EiffL <fr.eiffel@gmail.com> Co-authored-by: Francois Lanusse <EiffL@users.noreply.github.com> Co-authored-by: Wassim KABALAN <wassim@apc.in2p3.fr> Co-authored-by: Hugo Simonfroy <hugo.simonfroy@gmail.com> Former-commit-id: 8c2e823d4669eac712089bf7f85ffb7912e8232d
2024-12-20 11:44:02 +01:00
_TOLERANCE = 3.0 # 🙃🙃
@pytest.mark.distributed
@pytest.mark.parametrize("order", [1, 2])
@pytest.mark.parametrize("absolute_painting", [True, False])
@pytest.mark.parametrize("shardedArrayAPI", [True, False])
jaxdecomp proto (#21) * adding example of distributed solution * put back old functgion * update formatting * add halo exchange and slice pad * apply formatting * implement distributed optimized cic_paint * Use new cic_paint with halo * Fix seed for distributed normal * Wrap interpolation function to avoid all gather * Return normal order frequencies for single GPU * add example * format * add optimised bench script * times in ms * add lpt2 * update benchmark and add slurm * Visualize only final field * Update scripts/distributed_pm.py Co-authored-by: Francois Lanusse <EiffL@users.noreply.github.com> * Adjust pencil type for frequencies * fix painting issue with slabs * Shared operation in fourrier space now take inverted sharding axis for slabs * add assert to make pyright happy * adjust test for hpc-plotter * add PMWD test * bench * format * added github workflow * fix formatting from main * Update for jaxDecomp pure JAX * revert single halo extent change * update for latest jaxDecomp * remove fourrier_space in autoshmap * make normal_field work with single controller * format * make distributed pm work in single controller * merge bench_pm * update to leapfrog * add a strict dependency on jaxdecomp * global mesh no longer needed * kernels.py no longer uses global mesh * quick fix in distributed * pm.py no longer uses global mesh * painting.py no longer uses global mesh * update demo script * quick fix in kernels * quick fix in distributed * update demo * merge hugos LPT2 code * format * Small fix * format * remove duplicate get_ode_fn * update visualizer * update compensate CIC * By default check_rep is false for shard_map * remove experimental distributed code * update PGDCorrection and neural ode to use new fft3d * jaxDecomp pfft3d promotes to complex automatically * remove deprecated stuff * fix painting issue with read_cic * use jnp interp instead of jc interp * delete old slurms * add notebook examples * apply formatting * add distributed zeros * fix code in LPT2 * jit cic_paint * update notebooks * apply formating * get local shape and zeros can be used by users * add a user facing function to create uniform particle grid * use jax interp instead of jax_cosmo * use float64 for enmeshing * Allow applying weights with relative cic paint * Weights can be traced * remove script folder * update example notebooks * delete outdated design file * add readme for tutorials * update readme * fix small error * forgot particles in multi host * clarifying why cic_paint_dx is slower * clarifying the halo size dependence on the box size * ability to choose snapshots number with MultiHost script * Adding animation notebook * Put plotting in package * Add finite difference laplace kernel + powerspec functions from Hugo Co-authored-by: Hugo Simonfroy <hugo.simonfroy@gmail.com> * Put plotting utils in package * By default use absoulute painting with * update code * update notebooks * add tests * Upgrade setup.py to pyproject * Format * format tests * update test dependencies * add test workflow * fix deprecated FftType in jaxpm.kernels * Add aboucaud comments * JAX version is 0.4.35 until Diffrax new release * add numpy explicitly as dependency for tests * fix install order for tests * add numpy to be installed * enforce no build isolation for fastpm * pip install jaxpm test without build isolation * bump jaxdecomp version * revert test workflow * remove outdated tests --------- Co-authored-by: EiffL <fr.eiffel@gmail.com> Co-authored-by: Francois Lanusse <EiffL@users.noreply.github.com> Co-authored-by: Wassim KABALAN <wassim@apc.in2p3.fr> Co-authored-by: Hugo Simonfroy <hugo.simonfroy@gmail.com> Former-commit-id: 8c2e823d4669eac712089bf7f85ffb7912e8232d
2024-12-20 11:44:02 +01:00
def test_distrubted_pm(simulation_config, initial_conditions, cosmo, order,
absolute_painting,shardedArrayAPI):
jaxdecomp proto (#21) * adding example of distributed solution * put back old functgion * update formatting * add halo exchange and slice pad * apply formatting * implement distributed optimized cic_paint * Use new cic_paint with halo * Fix seed for distributed normal * Wrap interpolation function to avoid all gather * Return normal order frequencies for single GPU * add example * format * add optimised bench script * times in ms * add lpt2 * update benchmark and add slurm * Visualize only final field * Update scripts/distributed_pm.py Co-authored-by: Francois Lanusse <EiffL@users.noreply.github.com> * Adjust pencil type for frequencies * fix painting issue with slabs * Shared operation in fourrier space now take inverted sharding axis for slabs * add assert to make pyright happy * adjust test for hpc-plotter * add PMWD test * bench * format * added github workflow * fix formatting from main * Update for jaxDecomp pure JAX * revert single halo extent change * update for latest jaxDecomp * remove fourrier_space in autoshmap * make normal_field work with single controller * format * make distributed pm work in single controller * merge bench_pm * update to leapfrog * add a strict dependency on jaxdecomp * global mesh no longer needed * kernels.py no longer uses global mesh * quick fix in distributed * pm.py no longer uses global mesh * painting.py no longer uses global mesh * update demo script * quick fix in kernels * quick fix in distributed * update demo * merge hugos LPT2 code * format * Small fix * format * remove duplicate get_ode_fn * update visualizer * update compensate CIC * By default check_rep is false for shard_map * remove experimental distributed code * update PGDCorrection and neural ode to use new fft3d * jaxDecomp pfft3d promotes to complex automatically * remove deprecated stuff * fix painting issue with read_cic * use jnp interp instead of jc interp * delete old slurms * add notebook examples * apply formatting * add distributed zeros * fix code in LPT2 * jit cic_paint * update notebooks * apply formating * get local shape and zeros can be used by users * add a user facing function to create uniform particle grid * use jax interp instead of jax_cosmo * use float64 for enmeshing * Allow applying weights with relative cic paint * Weights can be traced * remove script folder * update example notebooks * delete outdated design file * add readme for tutorials * update readme * fix small error * forgot particles in multi host * clarifying why cic_paint_dx is slower * clarifying the halo size dependence on the box size * ability to choose snapshots number with MultiHost script * Adding animation notebook * Put plotting in package * Add finite difference laplace kernel + powerspec functions from Hugo Co-authored-by: Hugo Simonfroy <hugo.simonfroy@gmail.com> * Put plotting utils in package * By default use absoulute painting with * update code * update notebooks * add tests * Upgrade setup.py to pyproject * Format * format tests * update test dependencies * add test workflow * fix deprecated FftType in jaxpm.kernels * Add aboucaud comments * JAX version is 0.4.35 until Diffrax new release * add numpy explicitly as dependency for tests * fix install order for tests * add numpy to be installed * enforce no build isolation for fastpm * pip install jaxpm test without build isolation * bump jaxdecomp version * revert test workflow * remove outdated tests --------- Co-authored-by: EiffL <fr.eiffel@gmail.com> Co-authored-by: Francois Lanusse <EiffL@users.noreply.github.com> Co-authored-by: Wassim KABALAN <wassim@apc.in2p3.fr> Co-authored-by: Hugo Simonfroy <hugo.simonfroy@gmail.com> Former-commit-id: 8c2e823d4669eac712089bf7f85ffb7912e8232d
2024-12-20 11:44:02 +01:00
mesh_shape, box_shape = simulation_config
# SINGLE DEVICE RUN
cosmo._workspace = {}
if shardedArrayAPI:
ic = ShardedArray(initial_conditions)
else:
ic = initial_conditions
jaxdecomp proto (#21) * adding example of distributed solution * put back old functgion * update formatting * add halo exchange and slice pad * apply formatting * implement distributed optimized cic_paint * Use new cic_paint with halo * Fix seed for distributed normal * Wrap interpolation function to avoid all gather * Return normal order frequencies for single GPU * add example * format * add optimised bench script * times in ms * add lpt2 * update benchmark and add slurm * Visualize only final field * Update scripts/distributed_pm.py Co-authored-by: Francois Lanusse <EiffL@users.noreply.github.com> * Adjust pencil type for frequencies * fix painting issue with slabs * Shared operation in fourrier space now take inverted sharding axis for slabs * add assert to make pyright happy * adjust test for hpc-plotter * add PMWD test * bench * format * added github workflow * fix formatting from main * Update for jaxDecomp pure JAX * revert single halo extent change * update for latest jaxDecomp * remove fourrier_space in autoshmap * make normal_field work with single controller * format * make distributed pm work in single controller * merge bench_pm * update to leapfrog * add a strict dependency on jaxdecomp * global mesh no longer needed * kernels.py no longer uses global mesh * quick fix in distributed * pm.py no longer uses global mesh * painting.py no longer uses global mesh * update demo script * quick fix in kernels * quick fix in distributed * update demo * merge hugos LPT2 code * format * Small fix * format * remove duplicate get_ode_fn * update visualizer * update compensate CIC * By default check_rep is false for shard_map * remove experimental distributed code * update PGDCorrection and neural ode to use new fft3d * jaxDecomp pfft3d promotes to complex automatically * remove deprecated stuff * fix painting issue with read_cic * use jnp interp instead of jc interp * delete old slurms * add notebook examples * apply formatting * add distributed zeros * fix code in LPT2 * jit cic_paint * update notebooks * apply formating * get local shape and zeros can be used by users * add a user facing function to create uniform particle grid * use jax interp instead of jax_cosmo * use float64 for enmeshing * Allow applying weights with relative cic paint * Weights can be traced * remove script folder * update example notebooks * delete outdated design file * add readme for tutorials * update readme * fix small error * forgot particles in multi host * clarifying why cic_paint_dx is slower * clarifying the halo size dependence on the box size * ability to choose snapshots number with MultiHost script * Adding animation notebook * Put plotting in package * Add finite difference laplace kernel + powerspec functions from Hugo Co-authored-by: Hugo Simonfroy <hugo.simonfroy@gmail.com> * Put plotting utils in package * By default use absoulute painting with * update code * update notebooks * add tests * Upgrade setup.py to pyproject * Format * format tests * update test dependencies * add test workflow * fix deprecated FftType in jaxpm.kernels * Add aboucaud comments * JAX version is 0.4.35 until Diffrax new release * add numpy explicitly as dependency for tests * fix install order for tests * add numpy to be installed * enforce no build isolation for fastpm * pip install jaxpm test without build isolation * bump jaxdecomp version * revert test workflow * remove outdated tests --------- Co-authored-by: EiffL <fr.eiffel@gmail.com> Co-authored-by: Francois Lanusse <EiffL@users.noreply.github.com> Co-authored-by: Wassim KABALAN <wassim@apc.in2p3.fr> Co-authored-by: Hugo Simonfroy <hugo.simonfroy@gmail.com> Former-commit-id: 8c2e823d4669eac712089bf7f85ffb7912e8232d
2024-12-20 11:44:02 +01:00
if absolute_painting:
particles = uniform_particles(mesh_shape)
if shardedArrayAPI:
particles = ShardedArray(particles)
jaxdecomp proto (#21) * adding example of distributed solution * put back old functgion * update formatting * add halo exchange and slice pad * apply formatting * implement distributed optimized cic_paint * Use new cic_paint with halo * Fix seed for distributed normal * Wrap interpolation function to avoid all gather * Return normal order frequencies for single GPU * add example * format * add optimised bench script * times in ms * add lpt2 * update benchmark and add slurm * Visualize only final field * Update scripts/distributed_pm.py Co-authored-by: Francois Lanusse <EiffL@users.noreply.github.com> * Adjust pencil type for frequencies * fix painting issue with slabs * Shared operation in fourrier space now take inverted sharding axis for slabs * add assert to make pyright happy * adjust test for hpc-plotter * add PMWD test * bench * format * added github workflow * fix formatting from main * Update for jaxDecomp pure JAX * revert single halo extent change * update for latest jaxDecomp * remove fourrier_space in autoshmap * make normal_field work with single controller * format * make distributed pm work in single controller * merge bench_pm * update to leapfrog * add a strict dependency on jaxdecomp * global mesh no longer needed * kernels.py no longer uses global mesh * quick fix in distributed * pm.py no longer uses global mesh * painting.py no longer uses global mesh * update demo script * quick fix in kernels * quick fix in distributed * update demo * merge hugos LPT2 code * format * Small fix * format * remove duplicate get_ode_fn * update visualizer * update compensate CIC * By default check_rep is false for shard_map * remove experimental distributed code * update PGDCorrection and neural ode to use new fft3d * jaxDecomp pfft3d promotes to complex automatically * remove deprecated stuff * fix painting issue with read_cic * use jnp interp instead of jc interp * delete old slurms * add notebook examples * apply formatting * add distributed zeros * fix code in LPT2 * jit cic_paint * update notebooks * apply formating * get local shape and zeros can be used by users * add a user facing function to create uniform particle grid * use jax interp instead of jax_cosmo * use float64 for enmeshing * Allow applying weights with relative cic paint * Weights can be traced * remove script folder * update example notebooks * delete outdated design file * add readme for tutorials * update readme * fix small error * forgot particles in multi host * clarifying why cic_paint_dx is slower * clarifying the halo size dependence on the box size * ability to choose snapshots number with MultiHost script * Adding animation notebook * Put plotting in package * Add finite difference laplace kernel + powerspec functions from Hugo Co-authored-by: Hugo Simonfroy <hugo.simonfroy@gmail.com> * Put plotting utils in package * By default use absoulute painting with * update code * update notebooks * add tests * Upgrade setup.py to pyproject * Format * format tests * update test dependencies * add test workflow * fix deprecated FftType in jaxpm.kernels * Add aboucaud comments * JAX version is 0.4.35 until Diffrax new release * add numpy explicitly as dependency for tests * fix install order for tests * add numpy to be installed * enforce no build isolation for fastpm * pip install jaxpm test without build isolation * bump jaxdecomp version * revert test workflow * remove outdated tests --------- Co-authored-by: EiffL <fr.eiffel@gmail.com> Co-authored-by: Francois Lanusse <EiffL@users.noreply.github.com> Co-authored-by: Wassim KABALAN <wassim@apc.in2p3.fr> Co-authored-by: Hugo Simonfroy <hugo.simonfroy@gmail.com> Former-commit-id: 8c2e823d4669eac712089bf7f85ffb7912e8232d
2024-12-20 11:44:02 +01:00
# Initial displacement
dx, p, _ = lpt(cosmo,
ic,
jaxdecomp proto (#21) * adding example of distributed solution * put back old functgion * update formatting * add halo exchange and slice pad * apply formatting * implement distributed optimized cic_paint * Use new cic_paint with halo * Fix seed for distributed normal * Wrap interpolation function to avoid all gather * Return normal order frequencies for single GPU * add example * format * add optimised bench script * times in ms * add lpt2 * update benchmark and add slurm * Visualize only final field * Update scripts/distributed_pm.py Co-authored-by: Francois Lanusse <EiffL@users.noreply.github.com> * Adjust pencil type for frequencies * fix painting issue with slabs * Shared operation in fourrier space now take inverted sharding axis for slabs * add assert to make pyright happy * adjust test for hpc-plotter * add PMWD test * bench * format * added github workflow * fix formatting from main * Update for jaxDecomp pure JAX * revert single halo extent change * update for latest jaxDecomp * remove fourrier_space in autoshmap * make normal_field work with single controller * format * make distributed pm work in single controller * merge bench_pm * update to leapfrog * add a strict dependency on jaxdecomp * global mesh no longer needed * kernels.py no longer uses global mesh * quick fix in distributed * pm.py no longer uses global mesh * painting.py no longer uses global mesh * update demo script * quick fix in kernels * quick fix in distributed * update demo * merge hugos LPT2 code * format * Small fix * format * remove duplicate get_ode_fn * update visualizer * update compensate CIC * By default check_rep is false for shard_map * remove experimental distributed code * update PGDCorrection and neural ode to use new fft3d * jaxDecomp pfft3d promotes to complex automatically * remove deprecated stuff * fix painting issue with read_cic * use jnp interp instead of jc interp * delete old slurms * add notebook examples * apply formatting * add distributed zeros * fix code in LPT2 * jit cic_paint * update notebooks * apply formating * get local shape and zeros can be used by users * add a user facing function to create uniform particle grid * use jax interp instead of jax_cosmo * use float64 for enmeshing * Allow applying weights with relative cic paint * Weights can be traced * remove script folder * update example notebooks * delete outdated design file * add readme for tutorials * update readme * fix small error * forgot particles in multi host * clarifying why cic_paint_dx is slower * clarifying the halo size dependence on the box size * ability to choose snapshots number with MultiHost script * Adding animation notebook * Put plotting in package * Add finite difference laplace kernel + powerspec functions from Hugo Co-authored-by: Hugo Simonfroy <hugo.simonfroy@gmail.com> * Put plotting utils in package * By default use absoulute painting with * update code * update notebooks * add tests * Upgrade setup.py to pyproject * Format * format tests * update test dependencies * add test workflow * fix deprecated FftType in jaxpm.kernels * Add aboucaud comments * JAX version is 0.4.35 until Diffrax new release * add numpy explicitly as dependency for tests * fix install order for tests * add numpy to be installed * enforce no build isolation for fastpm * pip install jaxpm test without build isolation * bump jaxdecomp version * revert test workflow * remove outdated tests --------- Co-authored-by: EiffL <fr.eiffel@gmail.com> Co-authored-by: Francois Lanusse <EiffL@users.noreply.github.com> Co-authored-by: Wassim KABALAN <wassim@apc.in2p3.fr> Co-authored-by: Hugo Simonfroy <hugo.simonfroy@gmail.com> Former-commit-id: 8c2e823d4669eac712089bf7f85ffb7912e8232d
2024-12-20 11:44:02 +01:00
particles,
a=0.1,
order=order)
ode_fn = ODETerm(make_diffrax_ode(mesh_shape))
y0 = jax.tree.map(lambda particles , dx , p : jnp.stack([particles + dx, p]) , particles , dx , p)
jaxdecomp proto (#21) * adding example of distributed solution * put back old functgion * update formatting * add halo exchange and slice pad * apply formatting * implement distributed optimized cic_paint * Use new cic_paint with halo * Fix seed for distributed normal * Wrap interpolation function to avoid all gather * Return normal order frequencies for single GPU * add example * format * add optimised bench script * times in ms * add lpt2 * update benchmark and add slurm * Visualize only final field * Update scripts/distributed_pm.py Co-authored-by: Francois Lanusse <EiffL@users.noreply.github.com> * Adjust pencil type for frequencies * fix painting issue with slabs * Shared operation in fourrier space now take inverted sharding axis for slabs * add assert to make pyright happy * adjust test for hpc-plotter * add PMWD test * bench * format * added github workflow * fix formatting from main * Update for jaxDecomp pure JAX * revert single halo extent change * update for latest jaxDecomp * remove fourrier_space in autoshmap * make normal_field work with single controller * format * make distributed pm work in single controller * merge bench_pm * update to leapfrog * add a strict dependency on jaxdecomp * global mesh no longer needed * kernels.py no longer uses global mesh * quick fix in distributed * pm.py no longer uses global mesh * painting.py no longer uses global mesh * update demo script * quick fix in kernels * quick fix in distributed * update demo * merge hugos LPT2 code * format * Small fix * format * remove duplicate get_ode_fn * update visualizer * update compensate CIC * By default check_rep is false for shard_map * remove experimental distributed code * update PGDCorrection and neural ode to use new fft3d * jaxDecomp pfft3d promotes to complex automatically * remove deprecated stuff * fix painting issue with read_cic * use jnp interp instead of jc interp * delete old slurms * add notebook examples * apply formatting * add distributed zeros * fix code in LPT2 * jit cic_paint * update notebooks * apply formating * get local shape and zeros can be used by users * add a user facing function to create uniform particle grid * use jax interp instead of jax_cosmo * use float64 for enmeshing * Allow applying weights with relative cic paint * Weights can be traced * remove script folder * update example notebooks * delete outdated design file * add readme for tutorials * update readme * fix small error * forgot particles in multi host * clarifying why cic_paint_dx is slower * clarifying the halo size dependence on the box size * ability to choose snapshots number with MultiHost script * Adding animation notebook * Put plotting in package * Add finite difference laplace kernel + powerspec functions from Hugo Co-authored-by: Hugo Simonfroy <hugo.simonfroy@gmail.com> * Put plotting utils in package * By default use absoulute painting with * update code * update notebooks * add tests * Upgrade setup.py to pyproject * Format * format tests * update test dependencies * add test workflow * fix deprecated FftType in jaxpm.kernels * Add aboucaud comments * JAX version is 0.4.35 until Diffrax new release * add numpy explicitly as dependency for tests * fix install order for tests * add numpy to be installed * enforce no build isolation for fastpm * pip install jaxpm test without build isolation * bump jaxdecomp version * revert test workflow * remove outdated tests --------- Co-authored-by: EiffL <fr.eiffel@gmail.com> Co-authored-by: Francois Lanusse <EiffL@users.noreply.github.com> Co-authored-by: Wassim KABALAN <wassim@apc.in2p3.fr> Co-authored-by: Hugo Simonfroy <hugo.simonfroy@gmail.com> Former-commit-id: 8c2e823d4669eac712089bf7f85ffb7912e8232d
2024-12-20 11:44:02 +01:00
else:
dx, p, _ = lpt(cosmo, ic, a=0.1, order=order)
jaxdecomp proto (#21) * adding example of distributed solution * put back old functgion * update formatting * add halo exchange and slice pad * apply formatting * implement distributed optimized cic_paint * Use new cic_paint with halo * Fix seed for distributed normal * Wrap interpolation function to avoid all gather * Return normal order frequencies for single GPU * add example * format * add optimised bench script * times in ms * add lpt2 * update benchmark and add slurm * Visualize only final field * Update scripts/distributed_pm.py Co-authored-by: Francois Lanusse <EiffL@users.noreply.github.com> * Adjust pencil type for frequencies * fix painting issue with slabs * Shared operation in fourrier space now take inverted sharding axis for slabs * add assert to make pyright happy * adjust test for hpc-plotter * add PMWD test * bench * format * added github workflow * fix formatting from main * Update for jaxDecomp pure JAX * revert single halo extent change * update for latest jaxDecomp * remove fourrier_space in autoshmap * make normal_field work with single controller * format * make distributed pm work in single controller * merge bench_pm * update to leapfrog * add a strict dependency on jaxdecomp * global mesh no longer needed * kernels.py no longer uses global mesh * quick fix in distributed * pm.py no longer uses global mesh * painting.py no longer uses global mesh * update demo script * quick fix in kernels * quick fix in distributed * update demo * merge hugos LPT2 code * format * Small fix * format * remove duplicate get_ode_fn * update visualizer * update compensate CIC * By default check_rep is false for shard_map * remove experimental distributed code * update PGDCorrection and neural ode to use new fft3d * jaxDecomp pfft3d promotes to complex automatically * remove deprecated stuff * fix painting issue with read_cic * use jnp interp instead of jc interp * delete old slurms * add notebook examples * apply formatting * add distributed zeros * fix code in LPT2 * jit cic_paint * update notebooks * apply formating * get local shape and zeros can be used by users * add a user facing function to create uniform particle grid * use jax interp instead of jax_cosmo * use float64 for enmeshing * Allow applying weights with relative cic paint * Weights can be traced * remove script folder * update example notebooks * delete outdated design file * add readme for tutorials * update readme * fix small error * forgot particles in multi host * clarifying why cic_paint_dx is slower * clarifying the halo size dependence on the box size * ability to choose snapshots number with MultiHost script * Adding animation notebook * Put plotting in package * Add finite difference laplace kernel + powerspec functions from Hugo Co-authored-by: Hugo Simonfroy <hugo.simonfroy@gmail.com> * Put plotting utils in package * By default use absoulute painting with * update code * update notebooks * add tests * Upgrade setup.py to pyproject * Format * format tests * update test dependencies * add test workflow * fix deprecated FftType in jaxpm.kernels * Add aboucaud comments * JAX version is 0.4.35 until Diffrax new release * add numpy explicitly as dependency for tests * fix install order for tests * add numpy to be installed * enforce no build isolation for fastpm * pip install jaxpm test without build isolation * bump jaxdecomp version * revert test workflow * remove outdated tests --------- Co-authored-by: EiffL <fr.eiffel@gmail.com> Co-authored-by: Francois Lanusse <EiffL@users.noreply.github.com> Co-authored-by: Wassim KABALAN <wassim@apc.in2p3.fr> Co-authored-by: Hugo Simonfroy <hugo.simonfroy@gmail.com> Former-commit-id: 8c2e823d4669eac712089bf7f85ffb7912e8232d
2024-12-20 11:44:02 +01:00
ode_fn = ODETerm(
make_diffrax_ode(mesh_shape, paint_absolute_pos=False))
y0 = jax.tree.map(lambda dx , p : jnp.stack([dx, p]) , dx , p)
jaxdecomp proto (#21) * adding example of distributed solution * put back old functgion * update formatting * add halo exchange and slice pad * apply formatting * implement distributed optimized cic_paint * Use new cic_paint with halo * Fix seed for distributed normal * Wrap interpolation function to avoid all gather * Return normal order frequencies for single GPU * add example * format * add optimised bench script * times in ms * add lpt2 * update benchmark and add slurm * Visualize only final field * Update scripts/distributed_pm.py Co-authored-by: Francois Lanusse <EiffL@users.noreply.github.com> * Adjust pencil type for frequencies * fix painting issue with slabs * Shared operation in fourrier space now take inverted sharding axis for slabs * add assert to make pyright happy * adjust test for hpc-plotter * add PMWD test * bench * format * added github workflow * fix formatting from main * Update for jaxDecomp pure JAX * revert single halo extent change * update for latest jaxDecomp * remove fourrier_space in autoshmap * make normal_field work with single controller * format * make distributed pm work in single controller * merge bench_pm * update to leapfrog * add a strict dependency on jaxdecomp * global mesh no longer needed * kernels.py no longer uses global mesh * quick fix in distributed * pm.py no longer uses global mesh * painting.py no longer uses global mesh * update demo script * quick fix in kernels * quick fix in distributed * update demo * merge hugos LPT2 code * format * Small fix * format * remove duplicate get_ode_fn * update visualizer * update compensate CIC * By default check_rep is false for shard_map * remove experimental distributed code * update PGDCorrection and neural ode to use new fft3d * jaxDecomp pfft3d promotes to complex automatically * remove deprecated stuff * fix painting issue with read_cic * use jnp interp instead of jc interp * delete old slurms * add notebook examples * apply formatting * add distributed zeros * fix code in LPT2 * jit cic_paint * update notebooks * apply formating * get local shape and zeros can be used by users * add a user facing function to create uniform particle grid * use jax interp instead of jax_cosmo * use float64 for enmeshing * Allow applying weights with relative cic paint * Weights can be traced * remove script folder * update example notebooks * delete outdated design file * add readme for tutorials * update readme * fix small error * forgot particles in multi host * clarifying why cic_paint_dx is slower * clarifying the halo size dependence on the box size * ability to choose snapshots number with MultiHost script * Adding animation notebook * Put plotting in package * Add finite difference laplace kernel + powerspec functions from Hugo Co-authored-by: Hugo Simonfroy <hugo.simonfroy@gmail.com> * Put plotting utils in package * By default use absoulute painting with * update code * update notebooks * add tests * Upgrade setup.py to pyproject * Format * format tests * update test dependencies * add test workflow * fix deprecated FftType in jaxpm.kernels * Add aboucaud comments * JAX version is 0.4.35 until Diffrax new release * add numpy explicitly as dependency for tests * fix install order for tests * add numpy to be installed * enforce no build isolation for fastpm * pip install jaxpm test without build isolation * bump jaxdecomp version * revert test workflow * remove outdated tests --------- Co-authored-by: EiffL <fr.eiffel@gmail.com> Co-authored-by: Francois Lanusse <EiffL@users.noreply.github.com> Co-authored-by: Wassim KABALAN <wassim@apc.in2p3.fr> Co-authored-by: Hugo Simonfroy <hugo.simonfroy@gmail.com> Former-commit-id: 8c2e823d4669eac712089bf7f85ffb7912e8232d
2024-12-20 11:44:02 +01:00
solver = Dopri5()
controller = PIDController(rtol=1e-8,
atol=1e-8,
pcoeff=0.4,
icoeff=1,
dcoeff=0)
saveat = SaveAt(t1=True)
solutions = diffeqsolve(ode_fn,
solver,
t0=0.1,
t1=1.0,
dt0=None,
args=cosmo,
jaxdecomp proto (#21) * adding example of distributed solution * put back old functgion * update formatting * add halo exchange and slice pad * apply formatting * implement distributed optimized cic_paint * Use new cic_paint with halo * Fix seed for distributed normal * Wrap interpolation function to avoid all gather * Return normal order frequencies for single GPU * add example * format * add optimised bench script * times in ms * add lpt2 * update benchmark and add slurm * Visualize only final field * Update scripts/distributed_pm.py Co-authored-by: Francois Lanusse <EiffL@users.noreply.github.com> * Adjust pencil type for frequencies * fix painting issue with slabs * Shared operation in fourrier space now take inverted sharding axis for slabs * add assert to make pyright happy * adjust test for hpc-plotter * add PMWD test * bench * format * added github workflow * fix formatting from main * Update for jaxDecomp pure JAX * revert single halo extent change * update for latest jaxDecomp * remove fourrier_space in autoshmap * make normal_field work with single controller * format * make distributed pm work in single controller * merge bench_pm * update to leapfrog * add a strict dependency on jaxdecomp * global mesh no longer needed * kernels.py no longer uses global mesh * quick fix in distributed * pm.py no longer uses global mesh * painting.py no longer uses global mesh * update demo script * quick fix in kernels * quick fix in distributed * update demo * merge hugos LPT2 code * format * Small fix * format * remove duplicate get_ode_fn * update visualizer * update compensate CIC * By default check_rep is false for shard_map * remove experimental distributed code * update PGDCorrection and neural ode to use new fft3d * jaxDecomp pfft3d promotes to complex automatically * remove deprecated stuff * fix painting issue with read_cic * use jnp interp instead of jc interp * delete old slurms * add notebook examples * apply formatting * add distributed zeros * fix code in LPT2 * jit cic_paint * update notebooks * apply formating * get local shape and zeros can be used by users * add a user facing function to create uniform particle grid * use jax interp instead of jax_cosmo * use float64 for enmeshing * Allow applying weights with relative cic paint * Weights can be traced * remove script folder * update example notebooks * delete outdated design file * add readme for tutorials * update readme * fix small error * forgot particles in multi host * clarifying why cic_paint_dx is slower * clarifying the halo size dependence on the box size * ability to choose snapshots number with MultiHost script * Adding animation notebook * Put plotting in package * Add finite difference laplace kernel + powerspec functions from Hugo Co-authored-by: Hugo Simonfroy <hugo.simonfroy@gmail.com> * Put plotting utils in package * By default use absoulute painting with * update code * update notebooks * add tests * Upgrade setup.py to pyproject * Format * format tests * update test dependencies * add test workflow * fix deprecated FftType in jaxpm.kernels * Add aboucaud comments * JAX version is 0.4.35 until Diffrax new release * add numpy explicitly as dependency for tests * fix install order for tests * add numpy to be installed * enforce no build isolation for fastpm * pip install jaxpm test without build isolation * bump jaxdecomp version * revert test workflow * remove outdated tests --------- Co-authored-by: EiffL <fr.eiffel@gmail.com> Co-authored-by: Francois Lanusse <EiffL@users.noreply.github.com> Co-authored-by: Wassim KABALAN <wassim@apc.in2p3.fr> Co-authored-by: Hugo Simonfroy <hugo.simonfroy@gmail.com> Former-commit-id: 8c2e823d4669eac712089bf7f85ffb7912e8232d
2024-12-20 11:44:02 +01:00
y0=y0,
stepsize_controller=controller,
saveat=saveat)
if absolute_painting:
single_device_final_field = cic_paint(jnp.zeros(shape=mesh_shape),
solutions.ys[-1, 0])
else:
single_device_final_field = cic_paint_dx(solutions.ys[-1, 0])
print("Done with single device run")
# MULTI DEVICE RUN
mesh = jax.make_mesh((1, 8), ('x', 'y'))
sharding = NamedSharding(mesh, P('x', 'y'))
halo_size = mesh_shape[0] // 2
ic = lax.with_sharding_constraint(initial_conditions,
jaxdecomp proto (#21) * adding example of distributed solution * put back old functgion * update formatting * add halo exchange and slice pad * apply formatting * implement distributed optimized cic_paint * Use new cic_paint with halo * Fix seed for distributed normal * Wrap interpolation function to avoid all gather * Return normal order frequencies for single GPU * add example * format * add optimised bench script * times in ms * add lpt2 * update benchmark and add slurm * Visualize only final field * Update scripts/distributed_pm.py Co-authored-by: Francois Lanusse <EiffL@users.noreply.github.com> * Adjust pencil type for frequencies * fix painting issue with slabs * Shared operation in fourrier space now take inverted sharding axis for slabs * add assert to make pyright happy * adjust test for hpc-plotter * add PMWD test * bench * format * added github workflow * fix formatting from main * Update for jaxDecomp pure JAX * revert single halo extent change * update for latest jaxDecomp * remove fourrier_space in autoshmap * make normal_field work with single controller * format * make distributed pm work in single controller * merge bench_pm * update to leapfrog * add a strict dependency on jaxdecomp * global mesh no longer needed * kernels.py no longer uses global mesh * quick fix in distributed * pm.py no longer uses global mesh * painting.py no longer uses global mesh * update demo script * quick fix in kernels * quick fix in distributed * update demo * merge hugos LPT2 code * format * Small fix * format * remove duplicate get_ode_fn * update visualizer * update compensate CIC * By default check_rep is false for shard_map * remove experimental distributed code * update PGDCorrection and neural ode to use new fft3d * jaxDecomp pfft3d promotes to complex automatically * remove deprecated stuff * fix painting issue with read_cic * use jnp interp instead of jc interp * delete old slurms * add notebook examples * apply formatting * add distributed zeros * fix code in LPT2 * jit cic_paint * update notebooks * apply formating * get local shape and zeros can be used by users * add a user facing function to create uniform particle grid * use jax interp instead of jax_cosmo * use float64 for enmeshing * Allow applying weights with relative cic paint * Weights can be traced * remove script folder * update example notebooks * delete outdated design file * add readme for tutorials * update readme * fix small error * forgot particles in multi host * clarifying why cic_paint_dx is slower * clarifying the halo size dependence on the box size * ability to choose snapshots number with MultiHost script * Adding animation notebook * Put plotting in package * Add finite difference laplace kernel + powerspec functions from Hugo Co-authored-by: Hugo Simonfroy <hugo.simonfroy@gmail.com> * Put plotting utils in package * By default use absoulute painting with * update code * update notebooks * add tests * Upgrade setup.py to pyproject * Format * format tests * update test dependencies * add test workflow * fix deprecated FftType in jaxpm.kernels * Add aboucaud comments * JAX version is 0.4.35 until Diffrax new release * add numpy explicitly as dependency for tests * fix install order for tests * add numpy to be installed * enforce no build isolation for fastpm * pip install jaxpm test without build isolation * bump jaxdecomp version * revert test workflow * remove outdated tests --------- Co-authored-by: EiffL <fr.eiffel@gmail.com> Co-authored-by: Francois Lanusse <EiffL@users.noreply.github.com> Co-authored-by: Wassim KABALAN <wassim@apc.in2p3.fr> Co-authored-by: Hugo Simonfroy <hugo.simonfroy@gmail.com> Former-commit-id: 8c2e823d4669eac712089bf7f85ffb7912e8232d
2024-12-20 11:44:02 +01:00
sharding)
print(f"sharded initial conditions {ic.sharding}")
if shardedArrayAPI:
ic = ShardedArray(ic , sharding)
jaxdecomp proto (#21) * adding example of distributed solution * put back old functgion * update formatting * add halo exchange and slice pad * apply formatting * implement distributed optimized cic_paint * Use new cic_paint with halo * Fix seed for distributed normal * Wrap interpolation function to avoid all gather * Return normal order frequencies for single GPU * add example * format * add optimised bench script * times in ms * add lpt2 * update benchmark and add slurm * Visualize only final field * Update scripts/distributed_pm.py Co-authored-by: Francois Lanusse <EiffL@users.noreply.github.com> * Adjust pencil type for frequencies * fix painting issue with slabs * Shared operation in fourrier space now take inverted sharding axis for slabs * add assert to make pyright happy * adjust test for hpc-plotter * add PMWD test * bench * format * added github workflow * fix formatting from main * Update for jaxDecomp pure JAX * revert single halo extent change * update for latest jaxDecomp * remove fourrier_space in autoshmap * make normal_field work with single controller * format * make distributed pm work in single controller * merge bench_pm * update to leapfrog * add a strict dependency on jaxdecomp * global mesh no longer needed * kernels.py no longer uses global mesh * quick fix in distributed * pm.py no longer uses global mesh * painting.py no longer uses global mesh * update demo script * quick fix in kernels * quick fix in distributed * update demo * merge hugos LPT2 code * format * Small fix * format * remove duplicate get_ode_fn * update visualizer * update compensate CIC * By default check_rep is false for shard_map * remove experimental distributed code * update PGDCorrection and neural ode to use new fft3d * jaxDecomp pfft3d promotes to complex automatically * remove deprecated stuff * fix painting issue with read_cic * use jnp interp instead of jc interp * delete old slurms * add notebook examples * apply formatting * add distributed zeros * fix code in LPT2 * jit cic_paint * update notebooks * apply formating * get local shape and zeros can be used by users * add a user facing function to create uniform particle grid * use jax interp instead of jax_cosmo * use float64 for enmeshing * Allow applying weights with relative cic paint * Weights can be traced * remove script folder * update example notebooks * delete outdated design file * add readme for tutorials * update readme * fix small error * forgot particles in multi host * clarifying why cic_paint_dx is slower * clarifying the halo size dependence on the box size * ability to choose snapshots number with MultiHost script * Adding animation notebook * Put plotting in package * Add finite difference laplace kernel + powerspec functions from Hugo Co-authored-by: Hugo Simonfroy <hugo.simonfroy@gmail.com> * Put plotting utils in package * By default use absoulute painting with * update code * update notebooks * add tests * Upgrade setup.py to pyproject * Format * format tests * update test dependencies * add test workflow * fix deprecated FftType in jaxpm.kernels * Add aboucaud comments * JAX version is 0.4.35 until Diffrax new release * add numpy explicitly as dependency for tests * fix install order for tests * add numpy to be installed * enforce no build isolation for fastpm * pip install jaxpm test without build isolation * bump jaxdecomp version * revert test workflow * remove outdated tests --------- Co-authored-by: EiffL <fr.eiffel@gmail.com> Co-authored-by: Francois Lanusse <EiffL@users.noreply.github.com> Co-authored-by: Wassim KABALAN <wassim@apc.in2p3.fr> Co-authored-by: Hugo Simonfroy <hugo.simonfroy@gmail.com> Former-commit-id: 8c2e823d4669eac712089bf7f85ffb7912e8232d
2024-12-20 11:44:02 +01:00
cosmo._workspace = {}
if absolute_painting:
particles = uniform_particles(mesh_shape, sharding=sharding)
if shardedArrayAPI:
particles = ShardedArray(particles, sharding)
jaxdecomp proto (#21) * adding example of distributed solution * put back old functgion * update formatting * add halo exchange and slice pad * apply formatting * implement distributed optimized cic_paint * Use new cic_paint with halo * Fix seed for distributed normal * Wrap interpolation function to avoid all gather * Return normal order frequencies for single GPU * add example * format * add optimised bench script * times in ms * add lpt2 * update benchmark and add slurm * Visualize only final field * Update scripts/distributed_pm.py Co-authored-by: Francois Lanusse <EiffL@users.noreply.github.com> * Adjust pencil type for frequencies * fix painting issue with slabs * Shared operation in fourrier space now take inverted sharding axis for slabs * add assert to make pyright happy * adjust test for hpc-plotter * add PMWD test * bench * format * added github workflow * fix formatting from main * Update for jaxDecomp pure JAX * revert single halo extent change * update for latest jaxDecomp * remove fourrier_space in autoshmap * make normal_field work with single controller * format * make distributed pm work in single controller * merge bench_pm * update to leapfrog * add a strict dependency on jaxdecomp * global mesh no longer needed * kernels.py no longer uses global mesh * quick fix in distributed * pm.py no longer uses global mesh * painting.py no longer uses global mesh * update demo script * quick fix in kernels * quick fix in distributed * update demo * merge hugos LPT2 code * format * Small fix * format * remove duplicate get_ode_fn * update visualizer * update compensate CIC * By default check_rep is false for shard_map * remove experimental distributed code * update PGDCorrection and neural ode to use new fft3d * jaxDecomp pfft3d promotes to complex automatically * remove deprecated stuff * fix painting issue with read_cic * use jnp interp instead of jc interp * delete old slurms * add notebook examples * apply formatting * add distributed zeros * fix code in LPT2 * jit cic_paint * update notebooks * apply formating * get local shape and zeros can be used by users * add a user facing function to create uniform particle grid * use jax interp instead of jax_cosmo * use float64 for enmeshing * Allow applying weights with relative cic paint * Weights can be traced * remove script folder * update example notebooks * delete outdated design file * add readme for tutorials * update readme * fix small error * forgot particles in multi host * clarifying why cic_paint_dx is slower * clarifying the halo size dependence on the box size * ability to choose snapshots number with MultiHost script * Adding animation notebook * Put plotting in package * Add finite difference laplace kernel + powerspec functions from Hugo Co-authored-by: Hugo Simonfroy <hugo.simonfroy@gmail.com> * Put plotting utils in package * By default use absoulute painting with * update code * update notebooks * add tests * Upgrade setup.py to pyproject * Format * format tests * update test dependencies * add test workflow * fix deprecated FftType in jaxpm.kernels * Add aboucaud comments * JAX version is 0.4.35 until Diffrax new release * add numpy explicitly as dependency for tests * fix install order for tests * add numpy to be installed * enforce no build isolation for fastpm * pip install jaxpm test without build isolation * bump jaxdecomp version * revert test workflow * remove outdated tests --------- Co-authored-by: EiffL <fr.eiffel@gmail.com> Co-authored-by: Francois Lanusse <EiffL@users.noreply.github.com> Co-authored-by: Wassim KABALAN <wassim@apc.in2p3.fr> Co-authored-by: Hugo Simonfroy <hugo.simonfroy@gmail.com> Former-commit-id: 8c2e823d4669eac712089bf7f85ffb7912e8232d
2024-12-20 11:44:02 +01:00
# Initial displacement
dx, p, _ = lpt(cosmo,
ic,
jaxdecomp proto (#21) * adding example of distributed solution * put back old functgion * update formatting * add halo exchange and slice pad * apply formatting * implement distributed optimized cic_paint * Use new cic_paint with halo * Fix seed for distributed normal * Wrap interpolation function to avoid all gather * Return normal order frequencies for single GPU * add example * format * add optimised bench script * times in ms * add lpt2 * update benchmark and add slurm * Visualize only final field * Update scripts/distributed_pm.py Co-authored-by: Francois Lanusse <EiffL@users.noreply.github.com> * Adjust pencil type for frequencies * fix painting issue with slabs * Shared operation in fourrier space now take inverted sharding axis for slabs * add assert to make pyright happy * adjust test for hpc-plotter * add PMWD test * bench * format * added github workflow * fix formatting from main * Update for jaxDecomp pure JAX * revert single halo extent change * update for latest jaxDecomp * remove fourrier_space in autoshmap * make normal_field work with single controller * format * make distributed pm work in single controller * merge bench_pm * update to leapfrog * add a strict dependency on jaxdecomp * global mesh no longer needed * kernels.py no longer uses global mesh * quick fix in distributed * pm.py no longer uses global mesh * painting.py no longer uses global mesh * update demo script * quick fix in kernels * quick fix in distributed * update demo * merge hugos LPT2 code * format * Small fix * format * remove duplicate get_ode_fn * update visualizer * update compensate CIC * By default check_rep is false for shard_map * remove experimental distributed code * update PGDCorrection and neural ode to use new fft3d * jaxDecomp pfft3d promotes to complex automatically * remove deprecated stuff * fix painting issue with read_cic * use jnp interp instead of jc interp * delete old slurms * add notebook examples * apply formatting * add distributed zeros * fix code in LPT2 * jit cic_paint * update notebooks * apply formating * get local shape and zeros can be used by users * add a user facing function to create uniform particle grid * use jax interp instead of jax_cosmo * use float64 for enmeshing * Allow applying weights with relative cic paint * Weights can be traced * remove script folder * update example notebooks * delete outdated design file * add readme for tutorials * update readme * fix small error * forgot particles in multi host * clarifying why cic_paint_dx is slower * clarifying the halo size dependence on the box size * ability to choose snapshots number with MultiHost script * Adding animation notebook * Put plotting in package * Add finite difference laplace kernel + powerspec functions from Hugo Co-authored-by: Hugo Simonfroy <hugo.simonfroy@gmail.com> * Put plotting utils in package * By default use absoulute painting with * update code * update notebooks * add tests * Upgrade setup.py to pyproject * Format * format tests * update test dependencies * add test workflow * fix deprecated FftType in jaxpm.kernels * Add aboucaud comments * JAX version is 0.4.35 until Diffrax new release * add numpy explicitly as dependency for tests * fix install order for tests * add numpy to be installed * enforce no build isolation for fastpm * pip install jaxpm test without build isolation * bump jaxdecomp version * revert test workflow * remove outdated tests --------- Co-authored-by: EiffL <fr.eiffel@gmail.com> Co-authored-by: Francois Lanusse <EiffL@users.noreply.github.com> Co-authored-by: Wassim KABALAN <wassim@apc.in2p3.fr> Co-authored-by: Hugo Simonfroy <hugo.simonfroy@gmail.com> Former-commit-id: 8c2e823d4669eac712089bf7f85ffb7912e8232d
2024-12-20 11:44:02 +01:00
particles,
a=0.1,
order=order,
halo_size=halo_size,
sharding=sharding)
ode_fn = ODETerm(
make_diffrax_ode(
jaxdecomp proto (#21) * adding example of distributed solution * put back old functgion * update formatting * add halo exchange and slice pad * apply formatting * implement distributed optimized cic_paint * Use new cic_paint with halo * Fix seed for distributed normal * Wrap interpolation function to avoid all gather * Return normal order frequencies for single GPU * add example * format * add optimised bench script * times in ms * add lpt2 * update benchmark and add slurm * Visualize only final field * Update scripts/distributed_pm.py Co-authored-by: Francois Lanusse <EiffL@users.noreply.github.com> * Adjust pencil type for frequencies * fix painting issue with slabs * Shared operation in fourrier space now take inverted sharding axis for slabs * add assert to make pyright happy * adjust test for hpc-plotter * add PMWD test * bench * format * added github workflow * fix formatting from main * Update for jaxDecomp pure JAX * revert single halo extent change * update for latest jaxDecomp * remove fourrier_space in autoshmap * make normal_field work with single controller * format * make distributed pm work in single controller * merge bench_pm * update to leapfrog * add a strict dependency on jaxdecomp * global mesh no longer needed * kernels.py no longer uses global mesh * quick fix in distributed * pm.py no longer uses global mesh * painting.py no longer uses global mesh * update demo script * quick fix in kernels * quick fix in distributed * update demo * merge hugos LPT2 code * format * Small fix * format * remove duplicate get_ode_fn * update visualizer * update compensate CIC * By default check_rep is false for shard_map * remove experimental distributed code * update PGDCorrection and neural ode to use new fft3d * jaxDecomp pfft3d promotes to complex automatically * remove deprecated stuff * fix painting issue with read_cic * use jnp interp instead of jc interp * delete old slurms * add notebook examples * apply formatting * add distributed zeros * fix code in LPT2 * jit cic_paint * update notebooks * apply formating * get local shape and zeros can be used by users * add a user facing function to create uniform particle grid * use jax interp instead of jax_cosmo * use float64 for enmeshing * Allow applying weights with relative cic paint * Weights can be traced * remove script folder * update example notebooks * delete outdated design file * add readme for tutorials * update readme * fix small error * forgot particles in multi host * clarifying why cic_paint_dx is slower * clarifying the halo size dependence on the box size * ability to choose snapshots number with MultiHost script * Adding animation notebook * Put plotting in package * Add finite difference laplace kernel + powerspec functions from Hugo Co-authored-by: Hugo Simonfroy <hugo.simonfroy@gmail.com> * Put plotting utils in package * By default use absoulute painting with * update code * update notebooks * add tests * Upgrade setup.py to pyproject * Format * format tests * update test dependencies * add test workflow * fix deprecated FftType in jaxpm.kernels * Add aboucaud comments * JAX version is 0.4.35 until Diffrax new release * add numpy explicitly as dependency for tests * fix install order for tests * add numpy to be installed * enforce no build isolation for fastpm * pip install jaxpm test without build isolation * bump jaxdecomp version * revert test workflow * remove outdated tests --------- Co-authored-by: EiffL <fr.eiffel@gmail.com> Co-authored-by: Francois Lanusse <EiffL@users.noreply.github.com> Co-authored-by: Wassim KABALAN <wassim@apc.in2p3.fr> Co-authored-by: Hugo Simonfroy <hugo.simonfroy@gmail.com> Former-commit-id: 8c2e823d4669eac712089bf7f85ffb7912e8232d
2024-12-20 11:44:02 +01:00
mesh_shape,
halo_size=halo_size,
sharding=sharding))
y0 = jax.tree.map(lambda particles , dx , p : jnp.stack([particles + dx, p]) , particles , dx , p)
jaxdecomp proto (#21) * adding example of distributed solution * put back old functgion * update formatting * add halo exchange and slice pad * apply formatting * implement distributed optimized cic_paint * Use new cic_paint with halo * Fix seed for distributed normal * Wrap interpolation function to avoid all gather * Return normal order frequencies for single GPU * add example * format * add optimised bench script * times in ms * add lpt2 * update benchmark and add slurm * Visualize only final field * Update scripts/distributed_pm.py Co-authored-by: Francois Lanusse <EiffL@users.noreply.github.com> * Adjust pencil type for frequencies * fix painting issue with slabs * Shared operation in fourrier space now take inverted sharding axis for slabs * add assert to make pyright happy * adjust test for hpc-plotter * add PMWD test * bench * format * added github workflow * fix formatting from main * Update for jaxDecomp pure JAX * revert single halo extent change * update for latest jaxDecomp * remove fourrier_space in autoshmap * make normal_field work with single controller * format * make distributed pm work in single controller * merge bench_pm * update to leapfrog * add a strict dependency on jaxdecomp * global mesh no longer needed * kernels.py no longer uses global mesh * quick fix in distributed * pm.py no longer uses global mesh * painting.py no longer uses global mesh * update demo script * quick fix in kernels * quick fix in distributed * update demo * merge hugos LPT2 code * format * Small fix * format * remove duplicate get_ode_fn * update visualizer * update compensate CIC * By default check_rep is false for shard_map * remove experimental distributed code * update PGDCorrection and neural ode to use new fft3d * jaxDecomp pfft3d promotes to complex automatically * remove deprecated stuff * fix painting issue with read_cic * use jnp interp instead of jc interp * delete old slurms * add notebook examples * apply formatting * add distributed zeros * fix code in LPT2 * jit cic_paint * update notebooks * apply formating * get local shape and zeros can be used by users * add a user facing function to create uniform particle grid * use jax interp instead of jax_cosmo * use float64 for enmeshing * Allow applying weights with relative cic paint * Weights can be traced * remove script folder * update example notebooks * delete outdated design file * add readme for tutorials * update readme * fix small error * forgot particles in multi host * clarifying why cic_paint_dx is slower * clarifying the halo size dependence on the box size * ability to choose snapshots number with MultiHost script * Adding animation notebook * Put plotting in package * Add finite difference laplace kernel + powerspec functions from Hugo Co-authored-by: Hugo Simonfroy <hugo.simonfroy@gmail.com> * Put plotting utils in package * By default use absoulute painting with * update code * update notebooks * add tests * Upgrade setup.py to pyproject * Format * format tests * update test dependencies * add test workflow * fix deprecated FftType in jaxpm.kernels * Add aboucaud comments * JAX version is 0.4.35 until Diffrax new release * add numpy explicitly as dependency for tests * fix install order for tests * add numpy to be installed * enforce no build isolation for fastpm * pip install jaxpm test without build isolation * bump jaxdecomp version * revert test workflow * remove outdated tests --------- Co-authored-by: EiffL <fr.eiffel@gmail.com> Co-authored-by: Francois Lanusse <EiffL@users.noreply.github.com> Co-authored-by: Wassim KABALAN <wassim@apc.in2p3.fr> Co-authored-by: Hugo Simonfroy <hugo.simonfroy@gmail.com> Former-commit-id: 8c2e823d4669eac712089bf7f85ffb7912e8232d
2024-12-20 11:44:02 +01:00
else:
dx, p, _ = lpt(cosmo,
ic,
jaxdecomp proto (#21) * adding example of distributed solution * put back old functgion * update formatting * add halo exchange and slice pad * apply formatting * implement distributed optimized cic_paint * Use new cic_paint with halo * Fix seed for distributed normal * Wrap interpolation function to avoid all gather * Return normal order frequencies for single GPU * add example * format * add optimised bench script * times in ms * add lpt2 * update benchmark and add slurm * Visualize only final field * Update scripts/distributed_pm.py Co-authored-by: Francois Lanusse <EiffL@users.noreply.github.com> * Adjust pencil type for frequencies * fix painting issue with slabs * Shared operation in fourrier space now take inverted sharding axis for slabs * add assert to make pyright happy * adjust test for hpc-plotter * add PMWD test * bench * format * added github workflow * fix formatting from main * Update for jaxDecomp pure JAX * revert single halo extent change * update for latest jaxDecomp * remove fourrier_space in autoshmap * make normal_field work with single controller * format * make distributed pm work in single controller * merge bench_pm * update to leapfrog * add a strict dependency on jaxdecomp * global mesh no longer needed * kernels.py no longer uses global mesh * quick fix in distributed * pm.py no longer uses global mesh * painting.py no longer uses global mesh * update demo script * quick fix in kernels * quick fix in distributed * update demo * merge hugos LPT2 code * format * Small fix * format * remove duplicate get_ode_fn * update visualizer * update compensate CIC * By default check_rep is false for shard_map * remove experimental distributed code * update PGDCorrection and neural ode to use new fft3d * jaxDecomp pfft3d promotes to complex automatically * remove deprecated stuff * fix painting issue with read_cic * use jnp interp instead of jc interp * delete old slurms * add notebook examples * apply formatting * add distributed zeros * fix code in LPT2 * jit cic_paint * update notebooks * apply formating * get local shape and zeros can be used by users * add a user facing function to create uniform particle grid * use jax interp instead of jax_cosmo * use float64 for enmeshing * Allow applying weights with relative cic paint * Weights can be traced * remove script folder * update example notebooks * delete outdated design file * add readme for tutorials * update readme * fix small error * forgot particles in multi host * clarifying why cic_paint_dx is slower * clarifying the halo size dependence on the box size * ability to choose snapshots number with MultiHost script * Adding animation notebook * Put plotting in package * Add finite difference laplace kernel + powerspec functions from Hugo Co-authored-by: Hugo Simonfroy <hugo.simonfroy@gmail.com> * Put plotting utils in package * By default use absoulute painting with * update code * update notebooks * add tests * Upgrade setup.py to pyproject * Format * format tests * update test dependencies * add test workflow * fix deprecated FftType in jaxpm.kernels * Add aboucaud comments * JAX version is 0.4.35 until Diffrax new release * add numpy explicitly as dependency for tests * fix install order for tests * add numpy to be installed * enforce no build isolation for fastpm * pip install jaxpm test without build isolation * bump jaxdecomp version * revert test workflow * remove outdated tests --------- Co-authored-by: EiffL <fr.eiffel@gmail.com> Co-authored-by: Francois Lanusse <EiffL@users.noreply.github.com> Co-authored-by: Wassim KABALAN <wassim@apc.in2p3.fr> Co-authored-by: Hugo Simonfroy <hugo.simonfroy@gmail.com> Former-commit-id: 8c2e823d4669eac712089bf7f85ffb7912e8232d
2024-12-20 11:44:02 +01:00
a=0.1,
order=order,
halo_size=halo_size,
sharding=sharding)
ode_fn = ODETerm(
make_diffrax_ode(
jaxdecomp proto (#21) * adding example of distributed solution * put back old functgion * update formatting * add halo exchange and slice pad * apply formatting * implement distributed optimized cic_paint * Use new cic_paint with halo * Fix seed for distributed normal * Wrap interpolation function to avoid all gather * Return normal order frequencies for single GPU * add example * format * add optimised bench script * times in ms * add lpt2 * update benchmark and add slurm * Visualize only final field * Update scripts/distributed_pm.py Co-authored-by: Francois Lanusse <EiffL@users.noreply.github.com> * Adjust pencil type for frequencies * fix painting issue with slabs * Shared operation in fourrier space now take inverted sharding axis for slabs * add assert to make pyright happy * adjust test for hpc-plotter * add PMWD test * bench * format * added github workflow * fix formatting from main * Update for jaxDecomp pure JAX * revert single halo extent change * update for latest jaxDecomp * remove fourrier_space in autoshmap * make normal_field work with single controller * format * make distributed pm work in single controller * merge bench_pm * update to leapfrog * add a strict dependency on jaxdecomp * global mesh no longer needed * kernels.py no longer uses global mesh * quick fix in distributed * pm.py no longer uses global mesh * painting.py no longer uses global mesh * update demo script * quick fix in kernels * quick fix in distributed * update demo * merge hugos LPT2 code * format * Small fix * format * remove duplicate get_ode_fn * update visualizer * update compensate CIC * By default check_rep is false for shard_map * remove experimental distributed code * update PGDCorrection and neural ode to use new fft3d * jaxDecomp pfft3d promotes to complex automatically * remove deprecated stuff * fix painting issue with read_cic * use jnp interp instead of jc interp * delete old slurms * add notebook examples * apply formatting * add distributed zeros * fix code in LPT2 * jit cic_paint * update notebooks * apply formating * get local shape and zeros can be used by users * add a user facing function to create uniform particle grid * use jax interp instead of jax_cosmo * use float64 for enmeshing * Allow applying weights with relative cic paint * Weights can be traced * remove script folder * update example notebooks * delete outdated design file * add readme for tutorials * update readme * fix small error * forgot particles in multi host * clarifying why cic_paint_dx is slower * clarifying the halo size dependence on the box size * ability to choose snapshots number with MultiHost script * Adding animation notebook * Put plotting in package * Add finite difference laplace kernel + powerspec functions from Hugo Co-authored-by: Hugo Simonfroy <hugo.simonfroy@gmail.com> * Put plotting utils in package * By default use absoulute painting with * update code * update notebooks * add tests * Upgrade setup.py to pyproject * Format * format tests * update test dependencies * add test workflow * fix deprecated FftType in jaxpm.kernels * Add aboucaud comments * JAX version is 0.4.35 until Diffrax new release * add numpy explicitly as dependency for tests * fix install order for tests * add numpy to be installed * enforce no build isolation for fastpm * pip install jaxpm test without build isolation * bump jaxdecomp version * revert test workflow * remove outdated tests --------- Co-authored-by: EiffL <fr.eiffel@gmail.com> Co-authored-by: Francois Lanusse <EiffL@users.noreply.github.com> Co-authored-by: Wassim KABALAN <wassim@apc.in2p3.fr> Co-authored-by: Hugo Simonfroy <hugo.simonfroy@gmail.com> Former-commit-id: 8c2e823d4669eac712089bf7f85ffb7912e8232d
2024-12-20 11:44:02 +01:00
mesh_shape,
paint_absolute_pos=False,
halo_size=halo_size,
sharding=sharding))
y0 = jax.tree.map(lambda dx , p : jnp.stack([dx, p]) , dx , p)
jaxdecomp proto (#21) * adding example of distributed solution * put back old functgion * update formatting * add halo exchange and slice pad * apply formatting * implement distributed optimized cic_paint * Use new cic_paint with halo * Fix seed for distributed normal * Wrap interpolation function to avoid all gather * Return normal order frequencies for single GPU * add example * format * add optimised bench script * times in ms * add lpt2 * update benchmark and add slurm * Visualize only final field * Update scripts/distributed_pm.py Co-authored-by: Francois Lanusse <EiffL@users.noreply.github.com> * Adjust pencil type for frequencies * fix painting issue with slabs * Shared operation in fourrier space now take inverted sharding axis for slabs * add assert to make pyright happy * adjust test for hpc-plotter * add PMWD test * bench * format * added github workflow * fix formatting from main * Update for jaxDecomp pure JAX * revert single halo extent change * update for latest jaxDecomp * remove fourrier_space in autoshmap * make normal_field work with single controller * format * make distributed pm work in single controller * merge bench_pm * update to leapfrog * add a strict dependency on jaxdecomp * global mesh no longer needed * kernels.py no longer uses global mesh * quick fix in distributed * pm.py no longer uses global mesh * painting.py no longer uses global mesh * update demo script * quick fix in kernels * quick fix in distributed * update demo * merge hugos LPT2 code * format * Small fix * format * remove duplicate get_ode_fn * update visualizer * update compensate CIC * By default check_rep is false for shard_map * remove experimental distributed code * update PGDCorrection and neural ode to use new fft3d * jaxDecomp pfft3d promotes to complex automatically * remove deprecated stuff * fix painting issue with read_cic * use jnp interp instead of jc interp * delete old slurms * add notebook examples * apply formatting * add distributed zeros * fix code in LPT2 * jit cic_paint * update notebooks * apply formating * get local shape and zeros can be used by users * add a user facing function to create uniform particle grid * use jax interp instead of jax_cosmo * use float64 for enmeshing * Allow applying weights with relative cic paint * Weights can be traced * remove script folder * update example notebooks * delete outdated design file * add readme for tutorials * update readme * fix small error * forgot particles in multi host * clarifying why cic_paint_dx is slower * clarifying the halo size dependence on the box size * ability to choose snapshots number with MultiHost script * Adding animation notebook * Put plotting in package * Add finite difference laplace kernel + powerspec functions from Hugo Co-authored-by: Hugo Simonfroy <hugo.simonfroy@gmail.com> * Put plotting utils in package * By default use absoulute painting with * update code * update notebooks * add tests * Upgrade setup.py to pyproject * Format * format tests * update test dependencies * add test workflow * fix deprecated FftType in jaxpm.kernels * Add aboucaud comments * JAX version is 0.4.35 until Diffrax new release * add numpy explicitly as dependency for tests * fix install order for tests * add numpy to be installed * enforce no build isolation for fastpm * pip install jaxpm test without build isolation * bump jaxdecomp version * revert test workflow * remove outdated tests --------- Co-authored-by: EiffL <fr.eiffel@gmail.com> Co-authored-by: Francois Lanusse <EiffL@users.noreply.github.com> Co-authored-by: Wassim KABALAN <wassim@apc.in2p3.fr> Co-authored-by: Hugo Simonfroy <hugo.simonfroy@gmail.com> Former-commit-id: 8c2e823d4669eac712089bf7f85ffb7912e8232d
2024-12-20 11:44:02 +01:00
solver = Dopri5()
controller = PIDController(rtol=1e-8,
atol=1e-8,
pcoeff=0.4,
icoeff=1,
dcoeff=0)
saveat = SaveAt(t1=True)
solutions = diffeqsolve(ode_fn,
solver,
t0=0.1,
t1=1.0,
dt0=None,
y0=y0,
args=cosmo,
jaxdecomp proto (#21) * adding example of distributed solution * put back old functgion * update formatting * add halo exchange and slice pad * apply formatting * implement distributed optimized cic_paint * Use new cic_paint with halo * Fix seed for distributed normal * Wrap interpolation function to avoid all gather * Return normal order frequencies for single GPU * add example * format * add optimised bench script * times in ms * add lpt2 * update benchmark and add slurm * Visualize only final field * Update scripts/distributed_pm.py Co-authored-by: Francois Lanusse <EiffL@users.noreply.github.com> * Adjust pencil type for frequencies * fix painting issue with slabs * Shared operation in fourrier space now take inverted sharding axis for slabs * add assert to make pyright happy * adjust test for hpc-plotter * add PMWD test * bench * format * added github workflow * fix formatting from main * Update for jaxDecomp pure JAX * revert single halo extent change * update for latest jaxDecomp * remove fourrier_space in autoshmap * make normal_field work with single controller * format * make distributed pm work in single controller * merge bench_pm * update to leapfrog * add a strict dependency on jaxdecomp * global mesh no longer needed * kernels.py no longer uses global mesh * quick fix in distributed * pm.py no longer uses global mesh * painting.py no longer uses global mesh * update demo script * quick fix in kernels * quick fix in distributed * update demo * merge hugos LPT2 code * format * Small fix * format * remove duplicate get_ode_fn * update visualizer * update compensate CIC * By default check_rep is false for shard_map * remove experimental distributed code * update PGDCorrection and neural ode to use new fft3d * jaxDecomp pfft3d promotes to complex automatically * remove deprecated stuff * fix painting issue with read_cic * use jnp interp instead of jc interp * delete old slurms * add notebook examples * apply formatting * add distributed zeros * fix code in LPT2 * jit cic_paint * update notebooks * apply formating * get local shape and zeros can be used by users * add a user facing function to create uniform particle grid * use jax interp instead of jax_cosmo * use float64 for enmeshing * Allow applying weights with relative cic paint * Weights can be traced * remove script folder * update example notebooks * delete outdated design file * add readme for tutorials * update readme * fix small error * forgot particles in multi host * clarifying why cic_paint_dx is slower * clarifying the halo size dependence on the box size * ability to choose snapshots number with MultiHost script * Adding animation notebook * Put plotting in package * Add finite difference laplace kernel + powerspec functions from Hugo Co-authored-by: Hugo Simonfroy <hugo.simonfroy@gmail.com> * Put plotting utils in package * By default use absoulute painting with * update code * update notebooks * add tests * Upgrade setup.py to pyproject * Format * format tests * update test dependencies * add test workflow * fix deprecated FftType in jaxpm.kernels * Add aboucaud comments * JAX version is 0.4.35 until Diffrax new release * add numpy explicitly as dependency for tests * fix install order for tests * add numpy to be installed * enforce no build isolation for fastpm * pip install jaxpm test without build isolation * bump jaxdecomp version * revert test workflow * remove outdated tests --------- Co-authored-by: EiffL <fr.eiffel@gmail.com> Co-authored-by: Francois Lanusse <EiffL@users.noreply.github.com> Co-authored-by: Wassim KABALAN <wassim@apc.in2p3.fr> Co-authored-by: Hugo Simonfroy <hugo.simonfroy@gmail.com> Former-commit-id: 8c2e823d4669eac712089bf7f85ffb7912e8232d
2024-12-20 11:44:02 +01:00
stepsize_controller=controller,
saveat=saveat)
if absolute_painting:
multi_device_final_field = cic_paint(jnp.zeros(shape=mesh_shape),
solutions.ys[-1, 0],
halo_size=halo_size,
sharding=sharding)
else:
multi_device_final_field = cic_paint_dx(solutions.ys[-1, 0],
halo_size=halo_size,
sharding=sharding)
multi_device_final_field_g = process_allgather(multi_device_final_field,
jaxdecomp proto (#21) * adding example of distributed solution * put back old functgion * update formatting * add halo exchange and slice pad * apply formatting * implement distributed optimized cic_paint * Use new cic_paint with halo * Fix seed for distributed normal * Wrap interpolation function to avoid all gather * Return normal order frequencies for single GPU * add example * format * add optimised bench script * times in ms * add lpt2 * update benchmark and add slurm * Visualize only final field * Update scripts/distributed_pm.py Co-authored-by: Francois Lanusse <EiffL@users.noreply.github.com> * Adjust pencil type for frequencies * fix painting issue with slabs * Shared operation in fourrier space now take inverted sharding axis for slabs * add assert to make pyright happy * adjust test for hpc-plotter * add PMWD test * bench * format * added github workflow * fix formatting from main * Update for jaxDecomp pure JAX * revert single halo extent change * update for latest jaxDecomp * remove fourrier_space in autoshmap * make normal_field work with single controller * format * make distributed pm work in single controller * merge bench_pm * update to leapfrog * add a strict dependency on jaxdecomp * global mesh no longer needed * kernels.py no longer uses global mesh * quick fix in distributed * pm.py no longer uses global mesh * painting.py no longer uses global mesh * update demo script * quick fix in kernels * quick fix in distributed * update demo * merge hugos LPT2 code * format * Small fix * format * remove duplicate get_ode_fn * update visualizer * update compensate CIC * By default check_rep is false for shard_map * remove experimental distributed code * update PGDCorrection and neural ode to use new fft3d * jaxDecomp pfft3d promotes to complex automatically * remove deprecated stuff * fix painting issue with read_cic * use jnp interp instead of jc interp * delete old slurms * add notebook examples * apply formatting * add distributed zeros * fix code in LPT2 * jit cic_paint * update notebooks * apply formating * get local shape and zeros can be used by users * add a user facing function to create uniform particle grid * use jax interp instead of jax_cosmo * use float64 for enmeshing * Allow applying weights with relative cic paint * Weights can be traced * remove script folder * update example notebooks * delete outdated design file * add readme for tutorials * update readme * fix small error * forgot particles in multi host * clarifying why cic_paint_dx is slower * clarifying the halo size dependence on the box size * ability to choose snapshots number with MultiHost script * Adding animation notebook * Put plotting in package * Add finite difference laplace kernel + powerspec functions from Hugo Co-authored-by: Hugo Simonfroy <hugo.simonfroy@gmail.com> * Put plotting utils in package * By default use absoulute painting with * update code * update notebooks * add tests * Upgrade setup.py to pyproject * Format * format tests * update test dependencies * add test workflow * fix deprecated FftType in jaxpm.kernels * Add aboucaud comments * JAX version is 0.4.35 until Diffrax new release * add numpy explicitly as dependency for tests * fix install order for tests * add numpy to be installed * enforce no build isolation for fastpm * pip install jaxpm test without build isolation * bump jaxdecomp version * revert test workflow * remove outdated tests --------- Co-authored-by: EiffL <fr.eiffel@gmail.com> Co-authored-by: Francois Lanusse <EiffL@users.noreply.github.com> Co-authored-by: Wassim KABALAN <wassim@apc.in2p3.fr> Co-authored-by: Hugo Simonfroy <hugo.simonfroy@gmail.com> Former-commit-id: 8c2e823d4669eac712089bf7f85ffb7912e8232d
2024-12-20 11:44:02 +01:00
tiled=True)
single_device_final_field_arr, = jax.tree.leaves(single_device_final_field)
multi_device_final_field_arr, = jax.tree.leaves(multi_device_final_field_g)
mse = MSE(single_device_final_field_arr, multi_device_final_field_arr)
jaxdecomp proto (#21) * adding example of distributed solution * put back old functgion * update formatting * add halo exchange and slice pad * apply formatting * implement distributed optimized cic_paint * Use new cic_paint with halo * Fix seed for distributed normal * Wrap interpolation function to avoid all gather * Return normal order frequencies for single GPU * add example * format * add optimised bench script * times in ms * add lpt2 * update benchmark and add slurm * Visualize only final field * Update scripts/distributed_pm.py Co-authored-by: Francois Lanusse <EiffL@users.noreply.github.com> * Adjust pencil type for frequencies * fix painting issue with slabs * Shared operation in fourrier space now take inverted sharding axis for slabs * add assert to make pyright happy * adjust test for hpc-plotter * add PMWD test * bench * format * added github workflow * fix formatting from main * Update for jaxDecomp pure JAX * revert single halo extent change * update for latest jaxDecomp * remove fourrier_space in autoshmap * make normal_field work with single controller * format * make distributed pm work in single controller * merge bench_pm * update to leapfrog * add a strict dependency on jaxdecomp * global mesh no longer needed * kernels.py no longer uses global mesh * quick fix in distributed * pm.py no longer uses global mesh * painting.py no longer uses global mesh * update demo script * quick fix in kernels * quick fix in distributed * update demo * merge hugos LPT2 code * format * Small fix * format * remove duplicate get_ode_fn * update visualizer * update compensate CIC * By default check_rep is false for shard_map * remove experimental distributed code * update PGDCorrection and neural ode to use new fft3d * jaxDecomp pfft3d promotes to complex automatically * remove deprecated stuff * fix painting issue with read_cic * use jnp interp instead of jc interp * delete old slurms * add notebook examples * apply formatting * add distributed zeros * fix code in LPT2 * jit cic_paint * update notebooks * apply formating * get local shape and zeros can be used by users * add a user facing function to create uniform particle grid * use jax interp instead of jax_cosmo * use float64 for enmeshing * Allow applying weights with relative cic paint * Weights can be traced * remove script folder * update example notebooks * delete outdated design file * add readme for tutorials * update readme * fix small error * forgot particles in multi host * clarifying why cic_paint_dx is slower * clarifying the halo size dependence on the box size * ability to choose snapshots number with MultiHost script * Adding animation notebook * Put plotting in package * Add finite difference laplace kernel + powerspec functions from Hugo Co-authored-by: Hugo Simonfroy <hugo.simonfroy@gmail.com> * Put plotting utils in package * By default use absoulute painting with * update code * update notebooks * add tests * Upgrade setup.py to pyproject * Format * format tests * update test dependencies * add test workflow * fix deprecated FftType in jaxpm.kernels * Add aboucaud comments * JAX version is 0.4.35 until Diffrax new release * add numpy explicitly as dependency for tests * fix install order for tests * add numpy to be installed * enforce no build isolation for fastpm * pip install jaxpm test without build isolation * bump jaxdecomp version * revert test workflow * remove outdated tests --------- Co-authored-by: EiffL <fr.eiffel@gmail.com> Co-authored-by: Francois Lanusse <EiffL@users.noreply.github.com> Co-authored-by: Wassim KABALAN <wassim@apc.in2p3.fr> Co-authored-by: Hugo Simonfroy <hugo.simonfroy@gmail.com> Former-commit-id: 8c2e823d4669eac712089bf7f85ffb7912e8232d
2024-12-20 11:44:02 +01:00
print(f"MSE is {mse}")
if shardedArrayAPI:
assert type(multi_device_final_field) == ShardedArray
assert compare_sharding(multi_device_final_field.sharding , sharding)
assert compare_sharding(multi_device_final_field.initial_sharding , sharding)
jaxdecomp proto (#21) * adding example of distributed solution * put back old functgion * update formatting * add halo exchange and slice pad * apply formatting * implement distributed optimized cic_paint * Use new cic_paint with halo * Fix seed for distributed normal * Wrap interpolation function to avoid all gather * Return normal order frequencies for single GPU * add example * format * add optimised bench script * times in ms * add lpt2 * update benchmark and add slurm * Visualize only final field * Update scripts/distributed_pm.py Co-authored-by: Francois Lanusse <EiffL@users.noreply.github.com> * Adjust pencil type for frequencies * fix painting issue with slabs * Shared operation in fourrier space now take inverted sharding axis for slabs * add assert to make pyright happy * adjust test for hpc-plotter * add PMWD test * bench * format * added github workflow * fix formatting from main * Update for jaxDecomp pure JAX * revert single halo extent change * update for latest jaxDecomp * remove fourrier_space in autoshmap * make normal_field work with single controller * format * make distributed pm work in single controller * merge bench_pm * update to leapfrog * add a strict dependency on jaxdecomp * global mesh no longer needed * kernels.py no longer uses global mesh * quick fix in distributed * pm.py no longer uses global mesh * painting.py no longer uses global mesh * update demo script * quick fix in kernels * quick fix in distributed * update demo * merge hugos LPT2 code * format * Small fix * format * remove duplicate get_ode_fn * update visualizer * update compensate CIC * By default check_rep is false for shard_map * remove experimental distributed code * update PGDCorrection and neural ode to use new fft3d * jaxDecomp pfft3d promotes to complex automatically * remove deprecated stuff * fix painting issue with read_cic * use jnp interp instead of jc interp * delete old slurms * add notebook examples * apply formatting * add distributed zeros * fix code in LPT2 * jit cic_paint * update notebooks * apply formating * get local shape and zeros can be used by users * add a user facing function to create uniform particle grid * use jax interp instead of jax_cosmo * use float64 for enmeshing * Allow applying weights with relative cic paint * Weights can be traced * remove script folder * update example notebooks * delete outdated design file * add readme for tutorials * update readme * fix small error * forgot particles in multi host * clarifying why cic_paint_dx is slower * clarifying the halo size dependence on the box size * ability to choose snapshots number with MultiHost script * Adding animation notebook * Put plotting in package * Add finite difference laplace kernel + powerspec functions from Hugo Co-authored-by: Hugo Simonfroy <hugo.simonfroy@gmail.com> * Put plotting utils in package * By default use absoulute painting with * update code * update notebooks * add tests * Upgrade setup.py to pyproject * Format * format tests * update test dependencies * add test workflow * fix deprecated FftType in jaxpm.kernels * Add aboucaud comments * JAX version is 0.4.35 until Diffrax new release * add numpy explicitly as dependency for tests * fix install order for tests * add numpy to be installed * enforce no build isolation for fastpm * pip install jaxpm test without build isolation * bump jaxdecomp version * revert test workflow * remove outdated tests --------- Co-authored-by: EiffL <fr.eiffel@gmail.com> Co-authored-by: Francois Lanusse <EiffL@users.noreply.github.com> Co-authored-by: Wassim KABALAN <wassim@apc.in2p3.fr> Co-authored-by: Hugo Simonfroy <hugo.simonfroy@gmail.com> Former-commit-id: 8c2e823d4669eac712089bf7f85ffb7912e8232d
2024-12-20 11:44:02 +01:00
assert mse < _TOLERANCE
@pytest.mark.distributed
@pytest.mark.parametrize("order", [1, 2])
@pytest.mark.parametrize("absolute_painting", [True, False])
def test_distrubted_gradients(simulation_config, initial_conditions, cosmo, order,nbody_from_lpt1, nbody_from_lpt2,
absolute_painting):
mesh_shape, box_shape = simulation_config
# SINGLE DEVICE RUN
cosmo._workspace = {}
mesh = jax.make_mesh((1, 8), ('x', 'y'))
sharding = NamedSharding(mesh, P('x', 'y'))
halo_size = mesh_shape[0] // 2
initial_conditions = lax.with_sharding_constraint(initial_conditions,
sharding)
print(f"sharded initial conditions {initial_conditions.sharding}")
initial_conditions = ShardedArray(initial_conditions , sharding)
cosmo._workspace = {}
@jax.jit
def forward_model(initial_conditions , cosmo):
if absolute_painting:
particles = uniform_particles(mesh_shape, sharding=sharding)
particles = ShardedArray(particles, sharding)
# Initial displacement
dx, p, _ = lpt(cosmo,
initial_conditions,
particles,
a=0.1,
order=order,
halo_size=halo_size,
sharding=sharding)
ode_fn = ODETerm(
make_diffrax_ode(
mesh_shape,
halo_size=halo_size,
sharding=sharding))
y0 = jax.tree.map(lambda particles , dx , p : jnp.stack([particles + dx, p]) , particles , dx , p)
else:
dx, p, _ = lpt(cosmo,
initial_conditions,
a=0.1,
order=order,
halo_size=halo_size,
sharding=sharding)
ode_fn = ODETerm(
make_diffrax_ode(
mesh_shape,
paint_absolute_pos=False,
halo_size=halo_size,
sharding=sharding))
y0 = jax.tree.map(lambda dx , p : jnp.stack([dx, p]) , dx , p)
solver = Dopri5()
controller = PIDController(rtol=1e-8,
atol=1e-8,
pcoeff=0.4,
icoeff=1,
dcoeff=0)
saveat = SaveAt(t1=True)
solutions = diffeqsolve(ode_fn,
solver,
t0=0.1,
t1=1.0,
dt0=None,
y0=y0,
args=cosmo,
stepsize_controller=controller,
saveat=saveat)
if absolute_painting:
multi_device_final_field = cic_paint(jnp.zeros(shape=mesh_shape),
solutions.ys[-1, 0],
halo_size=halo_size,
sharding=sharding)
else:
multi_device_final_field = cic_paint_dx(solutions.ys[-1, 0],
halo_size=halo_size,
sharding=sharding)
return multi_device_final_field
@jax.jit
def model(initial_conditions , cosmo):
final_field = forward_model(initial_conditions , cosmo)
final_field, = jax.tree.leaves(final_field)
return MSE(final_field,
nbody_from_lpt1 if order == 1 else nbody_from_lpt2)
obs_val = model(initial_conditions , cosmo)
shifted_initial_conditions = initial_conditions + jax.random.normal(jax.random.key(42) , initial_conditions.shape) * 5
good_grads = jax.grad(model)(initial_conditions , cosmo)
off_grads = jax.grad(model)(shifted_initial_conditions , cosmo)
assert compare_sharding(good_grads.sharding , initial_conditions.sharding)
assert compare_sharding(off_grads.sharding , initial_conditions.sharding)
@pytest.mark.distributed
@pytest.mark.parametrize("absolute_painting", [True, False])
def test_fwd_rev_gradients(cosmo,absolute_painting):
mesh_shape, box_shape = (8 , 8 , 8) , (20.0 , 20.0 , 20.0)
# SINGLE DEVICE RUN
cosmo._workspace = {}
mesh = jax.make_mesh((1, 8), ('x', 'y'))
sharding = NamedSharding(mesh, P('x', 'y'))
halo_size = mesh_shape[0] // 2
initial_conditions = jax.random.normal(jax.random.PRNGKey(42), mesh_shape)
initial_conditions = lax.with_sharding_constraint(initial_conditions,
sharding)
print(f"sharded initial conditions {initial_conditions.sharding}")
initial_conditions = ShardedArray(initial_conditions , sharding)
cosmo._workspace = {}
@partial(jax.jit , static_argnums=(3,4 , 5))
def compute_forces(initial_conditions , cosmo , particles=None , a=0.5 , halo_size=0 , sharding=None):
paint_absolute_pos = particles is not None
if particles is None:
particles = jax.tree.map(lambda ic : jnp.zeros_like(ic,
shape=(*ic.shape, 3)) , initial_conditions)
a = jnp.atleast_1d(a)
E = jnp.sqrt(jc.background.Esqr(cosmo, a))
delta_k = fft3d(initial_conditions)
initial_force = pm_forces(particles,
delta=delta_k,
paint_absolute_pos=paint_absolute_pos,
halo_size=halo_size,
sharding=sharding)
return initial_force[...,0]
particles = ShardedArray(uniform_particles(mesh_shape, sharding=sharding) , sharding) if absolute_painting else None
forces = compute_forces(initial_conditions , cosmo , particles=particles,halo_size=halo_size , sharding=sharding)
back_gradient = jax.jacrev(compute_forces)(initial_conditions , cosmo , particles=particles,halo_size=halo_size , sharding=sharding)
fwd_gradient = jax.jacfwd(compute_forces)(initial_conditions , cosmo , particles=particles,halo_size=halo_size , sharding=sharding)
assert compare_sharding(forces.sharding , initial_conditions.sharding)
assert compare_sharding(back_gradient[0,0,0,...].sharding , initial_conditions.sharding)
assert compare_sharding(fwd_gradient.sharding , initial_conditions.sharding)