Fix bug when env SLURM_STEP_NUM_NODES is not defined
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@ -23,9 +23,14 @@ from .state import load_model_state_dict
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def node_worker(args):
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if 'SLURM_STEP_NUM_NODES' in os.environ:
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args.nodes = int(os.environ['SLURM_STEP_NUM_NODES'])
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elif 'SLURM_JOB_NUM_NODES' in os.environ:
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args.nodes = int(os.environ['SLURM_JOB_NUM_NODES'])
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else:
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raise KeyError('missing node counts in slurm env')
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args.gpus_per_node = torch.cuda.device_count()
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args.nodes = int(os.environ['SLURM_STEP_NUM_NODES'])
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args.world_size = args.gpus_per_node * args.nodes
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args.world_size = args.nodes * args.gpus_per_node
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node = int(os.environ['SLURM_NODEID'])
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